Janszobar, neutral male bastard Wizard ----- |@..| |..(| |.... |...| --+-- [Janszobar the Evoker] St6 Dx16 Co17 In15 Wi7 Ch8 WizBasMalNeu+J S133 Dlvl:2 $11 HP15(15) Pw6(26) AC-6 MC9 Mov12 Xp1/18 Wt309/1250 T545 Latest messages You miss the cave goblin. (2x) The cave goblin misses. You kill the cave goblin! 1 gold piece. You see here an iron skull cap {12}. J - an iron skull cap {12}. You stop. Katzenhund is in the way! Katzenhund picks up 5 gold pieces {0}. Katzenhund drops 5 gold pieces. Katzenhund picks up 5 gold pieces {0}. You displaced Katzenhund. Katzenhund drops 5 gold pieces. You displaced Katzenhund. 5 gold pieces. You stop. Katzenhund is in the way! (2x) There's some graffiti on the ground here. Use "r." to read it. You sense the presence of monsters. You hear a door open. Really quit [yes/no]? Final attributes You have strayed Your alignment was -1 Your max alignment was 12 You carried 0 sins Scroll identification only worked 100 times out of 109 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 10 Ring drop chance was reduced to 77% Amulet drop chance was reduced to 75% Potion drop chance was reduced to 68% Monster death drops spawned with only 80% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25247 Monster spawn increase reached its maximum at turn 58723 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 4759326 The monster class that cannot be genocided was zombie The monster class that was spawned more often: wall monster (freq bonus 2) The monster species that spawned more often: camperstriker (freq bonus 24) The monster species that spawned more often: sulfur mushroom (freq bonus 4) The monster species that spawned more often: blood bug (freq bonus 7) The monster species that spawned more often: giant spotted jellyfish (freq bonus 5) The monster species that spawned more often: quantum force patch (freq bonus 6) The monster species that spawned more often: Jana the Soft Wench (freq bonus 8) The monster species that spawned more often: reddish force fungus (freq bonus 8) The monster species that spawned more often: cursed patch (freq bonus 4) The monster species that spawned more often: Sophie's combat boot (freq bonus 6) The monster species that spawned more often: street thug (freq bonus 3) The monster species that spawned more often: pale mold (freq bonus 4) The monster species that spawned more often: loss fly (freq bonus 5) The monster species that spawned more often: spider magus (freq bonus 8) The monster species that spawned more often: shoo turret (freq bonus 24) The monster species that spawned more often: hellwasp (freq bonus 8) The monster species that spawned more often: mad scientist (freq bonus 6) The monster species that spawned more often: werecow (freq bonus 12) The monster species that spawned more often: tapicoa pudding (freq bonus 8) The monster species that spawned more often: acid turret (freq bonus 9) The monster species that spawned more often: returned potato (freq bonus 3) The monster species that never randomly spawned: Nataliya's wedge sandal The monster species that never randomly spawned: pickpocket The monster species that never randomly spawned: intrusion preventative automaton The monster species that never randomly spawned: crystal mushroom The monster species that never randomly spawned: wood elf enchanter The monster species that never randomly spawned: wind force fungus The monster species that never randomly spawned: novice warrior The monster species that never randomly spawned: war drake The monster species that never randomly spawned: Santa Claus The monster species that never randomly spawned: giant ship rat The RNG hath decreed that this item was never generated: darkness (colluded) The RNG hath decreed that this item was never generated: restore ability (pink) The RNG hath decreed that this item was never generated: chloroform (blackthorn) The RNG hath decreed that this item was never generated: senzu ((null)) The RNG hath decreed that this item was never generated: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was never generated: meatball ((null)) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 4) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 48) The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 24) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 40) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 4) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 18) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 4) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 3) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 11) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 10) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 10) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 11) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 8) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 2) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 82) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 2) The RNG hath decreed that this item was always generated cursed: mining helm (round helmet) The RNG hath decreed that this item was always generated cursed: cloak of leech (energizer cloak) The RNG hath decreed that this item was always generated cursed: dark elven dagger (black runed dagger) The RNG hath decreed that this item was always generated cursed: warning (diamond) The RNG hath decreed that this item was always generated cursed: drain life (velvet) The RNG hath decreed that this trap was always invisible: bad effect trap The RNG hath decreed that this trap was generated more often: drop trap (freq bonus 2) Next attribute increase check would have come at turn 770 Strength training was 6 Dexterity training was 0 Wisdom training was 3 Constitution training was 7 You were magic-protected You leeched mana You had 914 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 105% b - resist sleep 1 protect 0% 95% c - detect monsters 4 divine 90% 300% d - create monster 4 attack 90% 295% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (3 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (1 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (8 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...