Janszobar, neutral male bastard Wizard ----- |...| #,+ |...-`-###########,|# #| |.....T,,,,,,,,,,,,...... |....@|###########,#)%..| |....`|# #,#-|--- |....<.,# #,# -------,## #,# #,%,# #,# ##,##------,# #,%,|%...|,# ###,%%%.%|,# ##|.^..|%# |.....,# ------## [Janszobar the Thaumaturge] St13 Dx21 Co11 In20 Wi10 Ch14 WizBasMalNeu+J S2507 Dlvl:2 $5 HP-2(50) Pw3(66) AC2 MC3 Mov12 Xp6/613 Wt131/1550 T793 Latest messages You hear a grunting noise. In what direction? [hykulnjb><] The spell hits the flying troll! The spell hits it. You kill it! The flying troll hits you! [-5 -> 24] The flying troll claws you! [-6 -> 18] The flying troll bites you! [-7 -> 11] You don't have enough energy to cast that spell. The required amount was 7. You hear a slow drip. You hit the flying troll! The flying troll hits you! [-7 -> 5] Warning: HP low! The flying troll misses. The flying troll bites you! You die... Final attributes You have transgressed Your alignment was -46 Your max alignment was 16 You carried 0 sins Scroll identification only worked 100 times out of 196 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 15 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 54% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 94% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 79% Concealing monsters were spawned underneath items 70% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12101 Monster spawn increase reached its maximum at turn 49315 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 318665 The monster class that cannot be genocided was centaur The monster class that was spawned more often: ghost (freq bonus 2) The monster species that spawned more often: great wyrm of the nexus (freq bonus 8) The monster species that spawned more often: automatic turret (freq bonus 5) The monster species that spawned more often: giant venus flytrap (freq bonus 16) The monster species that spawned more often: tarantula (freq bonus 12) The monster species that spawned more often: absent spore (freq bonus 4) The monster species that spawned more often: polar beast (freq bonus 8) The monster species that spawned more often: alhoon (freq bonus 4) The monster species that spawned more often: venom grue (freq bonus 3) The monster species that spawned more often: petty kobold shaman (freq bonus 7) The monster species that spawned more often: Madeleine's plateau boot (freq bonus 4) The monster species that spawned more often: hole mushroom (freq bonus 10) The monster species that spawned more often: azure stalk (freq bonus 8) The monster species that spawned more often: Policeman Katcher (freq bonus 5) The monster species that spawned more often: gold beetle (freq bonus 5) The monster species that spawned more often: lady freeze (freq bonus 8) The monster species that spawned more often: werebear (freq bonus 8) The monster species that spawned more often: ogroblin (freq bonus 6) The monster species that spawned more often: alien from mars (freq bonus 3) The monster species that spawned more often: gazer rutterkin (freq bonus 6) The monster species that spawned more often: ranger (freq bonus 5) The monster species that never randomly spawned: drone mushroom The monster species that never randomly spawned: silver wraith The monster species that never randomly spawned: werejackal The monster species that never randomly spawned: full refuge The monster species that never randomly spawned: crystal force fungus The monster species that never randomly spawned: megademon The monster species that never randomly spawned: poison lichen The monster species that never randomly spawned: big ring trove The monster species that never randomly spawned: bone archer The monster species that never randomly spawned: Patricia's combat boot The RNG hath decreed that this item was never generated: huge club ((null)) The RNG hath decreed that this item was never generated: repair item (BOOBIE BLITZ) The RNG hath decreed that this item was never generated: shield of mobility (slippery shield) The RNG hath decreed that this item was never generated: terces dlu (bird's eye) The RNG hath decreed that this item was never generated: amulet of power (bloody) The RNG hath decreed that this item was never generated: deafness stone (gray) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cure blindness (yellow, freq bonus 12) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 37) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 11) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 46) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 34) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 6) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 7) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 16) The RNG hath decreed that this item was generated more often: boots of weakness (torn boots, freq bonus 6) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: candy bar ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 6) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 8) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 22) The RNG hath decreed that this item was always generated cursed: droven spear (long obsidian spear) The RNG hath decreed that this item was always generated cursed: kicking boots (steel boots) The RNG hath decreed that this item was always generated cursed: kelp frond ((null)) The RNG hath decreed that this item was always generated cursed: quarterstaff (staff) The RNG hath decreed that this item was always generated cursed: bishop stone (gray) The RNG hath decreed that this trap was always invisible: glyph of protection The RNG hath decreed that this trap was generated more often: drop trap (freq bonus 8) Next attribute increase check would have come at turn 2347 Strength training was 6 Dexterity training was 0 Wisdom training was 18 Constitution training was 22 You were magic-protected You leeched mana You had 961 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (146) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 278% b - resist sleep 1 protect 0% 93% c - wizard lock 2 matter 0% 93% d - cure blindness 2 healing 0% 93% e - finger of death 7 attack 99% 593% f - charm monster 4 enchant 36% 293% g - acid stream 4 matter 36% 293% Techniques known in the end Name Level Status reinforce memory 6X LIMIT(0) appraisal 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(9837) draw energy 4X LIMIT(0) power surge 2X LIMIT(0) Voluntary challenges You went without food You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 22 times You killed 39 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (22 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (54 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...