Janszobar, neutral male bastard Wizard -.---- |.@..| |f...| |....| +...q| |..... ------ [Janszobar the Evoker] St5 Dx10 Co10 In11 Wi9 Ch8 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw26(26) AC9 MC3 Mov12 Xp1/0 Wt54/850 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 32 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 99% Ring drop chance was reduced to 72% Wand drop chance was reduced to 79% Amulet drop chance was reduced to 79% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 34% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19412 Monster spawn increase reached its maximum at turn 60662 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1275498 The monster class that cannot be genocided was vortex The monster class that was spawned more often: naga (freq bonus 1) The monster species that spawned more often: undead templar (freq bonus 3) The monster species that spawned more often: Olog-hai spellcaster (freq bonus 3) The monster species that spawned more often: young mercurial dragon (freq bonus 2) The monster species that spawned more often: mean patch (freq bonus 8) The monster species that spawned more often: desert prick (freq bonus 4) The monster species that spawned more often: Cthulhu (freq bonus 6) The monster species that spawned more often: shimmering force patch (freq bonus 5) The monster species that spawned more often: vortex (freq bonus 3) The monster species that spawned more often: Miss Youngdragon (freq bonus 8) The monster species that spawned more often: ghostly bat (freq bonus 3) The monster species that spawned more often: mister burner (freq bonus 16) The monster species that spawned more often: bound spirit (freq bonus 6) The monster species that spawned more often: demon orc (freq bonus 4) The monster species that spawned more often: corpse fiend (freq bonus 4) The monster species that spawned more often: pink spore (freq bonus 6) The monster species that spawned more often: Riverman (freq bonus 2) The monster species that spawned more often: enginah sephirah (freq bonus 4) The monster species that spawned more often: bad boys (freq bonus 3) The monster species that spawned more often: dopplezon (freq bonus 4) The monster species that spawned more often: rhino king (freq bonus 3) The monster species that never randomly spawned: winter wolf boss The monster species that never randomly spawned: night tiger The monster species that never randomly spawned: mauler The monster species that never randomly spawned: black bishop The monster species that never randomly spawned: Antje's sneaker The monster species that never randomly spawned: dwarf The monster species that never randomly spawned: Talpa, Ruler of the Netherworld The monster species that never randomly spawned: nexus patch The monster species that never randomly spawned: stalker The monster species that never randomly spawned: grizzly bear The monster class that always generated with extra speed: flying fish The RNG hath decreed that this item was never generated: infravision (zinc) The RNG hath decreed that this item was never generated: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was never generated: hide ((null)) The RNG hath decreed that this item was never generated: soft sneakers (light footwear) The RNG hath decreed that this item was never generated: grenade launcher ((null)) The RNG hath decreed that this item was never generated: lock pick ((null)) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 5) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 6) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 24) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 35) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 54) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 9) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 2) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 47) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 5) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 8) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 2) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: stone of magic resistance (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 4) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 17) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 5) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 4) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 65) The RNG hath decreed that this item was always generated cursed: guisarme (pruning hook) The RNG hath decreed that this item was always generated cursed: heavy conundrum ball ((null)) The RNG hath decreed that this item was always generated cursed: menu bug stone (gray) The RNG hath decreed that this item was always generated cursed: terere (nanika) The RNG hath decreed that this item was always generated cursed: fire (simmering) The RNG hath decreed that this trap was always invisible: crap trap The RNG hath decreed that this trap was generated more often: tech trap (freq bonus 6) Next attribute increase check would have come at turn 331 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1009) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 90% 100% d - confuse monster 2 enchant 90% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...