Janszobar, neutral male bastard Wizard ----------- |...%.....| |.........| ...f?.....| |..@....... --.---- --- [Janszobar the Evoker] St6 Dx6 Co6 In12 Wi4 Ch7 WizBasMalNeu+J S2 Dlvl:1 $4096 HP15(15) Pw26(26) AC6 MC3 Mov12 Xp1/0 Wt70/700 T1 Latest messages Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? What do you want to drink? [fgh or ?*] Never mind. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 174 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 76% Ring drop chance was reduced to 50% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 26% Potion drop chance was reduced to 91% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 73509 Monster spawn increase reached its maximum at turn 107010 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 173817 The monster class that cannot be genocided was troll The monster class that was spawned more often: mummy (freq bonus 1) The monster species that spawned more often: acidwater hound (freq bonus 3) The monster species that spawned more often: green fungus (freq bonus 3) The monster species that spawned more often: flying shark (freq bonus 3) The monster species that spawned more often: absent fungus (freq bonus 3) The monster species that spawned more often: acidic force fungus (freq bonus 4) The monster species that spawned more often: heavily cursed turret (freq bonus 2) The monster species that spawned more often: dark elven sorcerer (freq bonus 5) The monster species that spawned more often: giant wand trove (freq bonus 12) The monster species that spawned more often: unreal mushroom (freq bonus 3) The monster species that spawned more often: ill colony (freq bonus 2) The monster species that spawned more often: Amadeus (freq bonus 8) The monster species that spawned more often: voracious bee (freq bonus 12) The monster species that spawned more often: undead force patch (freq bonus 2) The monster species that spawned more often: death field eel (freq bonus 20) The monster species that spawned more often: Sailor Moon (freq bonus 5) The monster species that spawned more often: crater stalk (freq bonus 5) The monster species that spawned more often: Juen's block-heeled combat boot (freq bonus 8) The monster species that spawned more often: violet stalk (freq bonus 3) The monster species that spawned more often: battering ram (freq bonus 5) The monster species that spawned more often: burbling blob (freq bonus 4) The monster species that never randomly spawned: Robin The monster species that never randomly spawned: artillery dragon The monster species that never randomly spawned: brass golem The monster species that never randomly spawned: giant beetle The monster species that never randomly spawned: magic book mimic The monster species that never randomly spawned: pile of titanium coins The monster species that never randomly spawned: gas bomb The monster species that never randomly spawned: copper dragon bat The monster species that never randomly spawned: golden naga The monster species that never randomly spawned: small jabberwock The RNG hath decreed that this item was never generated: charoite (violet) The RNG hath decreed that this item was never generated: sliming (straight) The RNG hath decreed that this item was never generated: standard id (WHAT THE FUCK IS THIS) The RNG hath decreed that this item was never generated: acid stream (colorful) The RNG hath decreed that this item was never generated: exercise stone (gray) The RNG hath decreed that this item was never generated: victorian underwear ((null)) The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 54) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 6) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 6) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 16) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 56) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 37) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 3) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 5) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 3) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 5) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 10) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 3) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 5) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 75) The RNG hath decreed that this item was always generated cursed: magic banana ((null)) The RNG hath decreed that this item was always generated cursed: rubber apron (apron) The RNG hath decreed that this item was always generated cursed: stinking cloud (vaporized) The RNG hath decreed that this item was always generated cursed: proof armor (I AM THE KING) The RNG hath decreed that this item was always generated cursed: apophyllite (teal) The RNG hath decreed that this trap was always invisible: earthquake trap The RNG hath decreed that this trap was generated more often: sin trap (freq bonus 2) Next attribute increase check would have come at turn 205 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (356) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - magic missile 3 attack 90% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...