Janszobar, neutral male bastard Wizard ----+-- |.....| |@....| |f....| ------- [Janszobar the Evoker] St3 Dx11 Co10 In14 Wi6 Ch6 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw28(28) AC6 MC3 Mov12 Xp1/0 Wt71/750 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 110 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 33 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 5 Ring drop chance was reduced to 71% Wand drop chance was reduced to 46% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 99% Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24043 Monster spawn increase reached its maximum at turn 57028 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 85536 The monster class that cannot be genocided was nymph The monster class that was spawned more often: light (freq bonus 2) The monster species that spawned more often: migo warrior (freq bonus 3) The monster species that spawned more often: lilac growth (freq bonus 4) The monster species that spawned more often: real nether hound (freq bonus 4) The monster species that spawned more often: hallucination image (freq bonus 4) The monster species that spawned more often: force hobgoblin (freq bonus 14) The monster species that spawned more often: armored rubber (freq bonus 8) The monster species that spawned more often: silver fly (freq bonus 20) The monster species that spawned more often: special caster lich (freq bonus 16) The monster species that spawned more often: Master Daemon (freq bonus 6) The monster species that spawned more often: bone mage (freq bonus 8) The monster species that spawned more often: Natalje's plateau sandal (freq bonus 8) The monster species that spawned more often: Lemmy (freq bonus 8) The monster species that spawned more often: nasty mold (freq bonus 14) The monster species that spawned more often: Yennoghu (freq bonus 8) The monster species that spawned more often: shimmering dragon (freq bonus 12) The monster species that spawned more often: Don Finwe (freq bonus 3) The monster species that spawned more often: desert colony (freq bonus 8) The monster species that spawned more often: old corpse (freq bonus 26) The monster species that spawned more often: ancient sky dragon (freq bonus 7) The monster species that spawned more often: iron draconian (freq bonus 12) The monster species that never randomly spawned: Inge's combat boot The monster species that never randomly spawned: Aram The monster species that never randomly spawned: volt growth The monster species that never randomly spawned: the ghosts The monster species that never randomly spawned: blister mushroom The monster species that never randomly spawned: pellet turret The monster species that never randomly spawned: tap mimic The monster species that never randomly spawned: giant tool trove The monster species that never randomly spawned: adventurous wizard The monster species that never randomly spawned: normal dwarf The RNG hath decreed that this item was never generated: two-handed trident ((null)) The RNG hath decreed that this item was never generated: boots of molasses (thigh boots) The RNG hath decreed that this item was never generated: elven short sword (runed short sword) The RNG hath decreed that this item was never generated: amulet of anti experience (ringwraith) The RNG hath decreed that this item was never generated: helm of detect monsters (golden helmet) The RNG hath decreed that this item was never generated: blind self (irritating) The RNG hath decreed that this item was generated more often: meatball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 2) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 94) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 7) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 23) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 35) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 30) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 3) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 11) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 5) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 98) The RNG hath decreed that this item was always generated cursed: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was always generated cursed: deafness stone (gray) The RNG hath decreed that this item was always generated cursed: skill up (OPGELEVELT) The RNG hath decreed that this item was always generated cursed: dwarvish short sword (broad short sword) The RNG hath decreed that this item was always generated cursed: heavy glass ball ((null)) The RNG hath decreed that this trap was always invisible: gravity trap The RNG hath decreed that this trap was generated more often: fumbling trap (freq bonus 3) Next attribute increase check would have come at turn 414 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (611) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 62% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 62% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...