Janszobar, neutral male bastard Wizard --------- |.......+ |.......| |..f@...| |.......| |.......| |..$....| --.----+- [Janszobar the Evoker] St3 Dx9 Co7 In10 Wi5 Ch4 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw28(28) AC2 MC3 Mov12 Xp1/0 Wt93/600 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 150 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 196 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 22% chance Book drop chance was reduced to 99% Scroll drop chance was reduced to 82% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 61% Potion drop chance was reduced to 93% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 7906 Monster spawn increase reached its maximum at turn 34481 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 202800 The monster class that cannot be genocided was golem The monster class that was spawned more often: orc (freq bonus 2) The monster species that spawned more often: humanoid leprechaun (freq bonus 6) The monster species that spawned more often: crimson stalk (freq bonus 4) The monster species that spawned more often: avarice (freq bonus 32) The monster species that spawned more often: armed cockatrice (freq bonus 12) The monster species that spawned more often: dark naga hatchling (freq bonus 5) The monster species that spawned more often: beige fungus (freq bonus 5) The monster species that spawned more often: Anne's sneaker (freq bonus 4) The monster species that spawned more often: floating skull (freq bonus 14) The monster species that spawned more often: ego dust elemental (freq bonus 3) The monster species that spawned more often: bright blue spore (freq bonus 8) The monster species that spawned more often: warty spore (freq bonus 5) The monster species that spawned more often: crimson mushroom (freq bonus 10) The monster species that spawned more often: random monster (freq bonus 16) The monster species that spawned more often: azure force fungus (freq bonus 14) The monster species that spawned more often: laser turret (freq bonus 10) The monster species that spawned more often: Sven (freq bonus 4) The monster species that spawned more often: hairy mold (freq bonus 4) The monster species that spawned more often: shounan funamushi (freq bonus 14) The monster species that spawned more often: meduquasit (freq bonus 3) The monster species that spawned more often: demon dog (freq bonus 10) The monster species that never randomly spawned: deathly visage The monster species that never randomly spawned: metalchuck The monster species that never randomly spawned: flying rogue The monster species that never randomly spawned: group hobbit The monster species that never randomly spawned: metal penetrator The monster species that never randomly spawned: ten of hearts The monster species that never randomly spawned: firefly The monster species that never randomly spawned: pleasing warp patch The monster species that never randomly spawned: gnome The monster species that never randomly spawned: Patricia's steel-capped sandal The monster class that always generated with extra speed: bat or bird The monster class that more likely to generate with musable stuff: troll The RNG hath decreed that this item was never generated: clairvoyance (luminescent) The RNG hath decreed that this item was never generated: black dragon scales ((null)) The RNG hath decreed that this item was never generated: dropbug stone (gray) The RNG hath decreed that this item was never generated: chrysocolla (cyan) The RNG hath decreed that this item was never generated: helm of thirst (echo helmet) The RNG hath decreed that this item was never generated: feminine pumps (female footwear) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 14) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 17) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 6) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 3) The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 27) The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 11) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 52) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 6) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 5) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 3) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 2) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 8) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was always generated cursed: enlightenment (swirly) The RNG hath decreed that this item was always generated cursed: probing (uranium) The RNG hath decreed that this item was always generated cursed: disintegration (stable) The RNG hath decreed that this item was always generated cursed: finger of death (stained) The RNG hath decreed that this trap was always invisible: glib trap The RNG hath decreed that this trap was generated more often: animation trap (freq bonus 1) Next attribute increase check would have come at turn 843 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected Your chance to block was 26% You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1017) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure heat 2 protect 90% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...