Janszobar, neutral male bastard Wizard ---f-- |$..@| ... .....| --- |...}| ------ [Janszobar the Evoker] St7 Dx7 Co11 In11 Wi4 Ch5 WizBasMalNeu+J S1 Dlvl:1 $1 HP15(15) Pw26(26) AC10 MC3 Mov12 Xp1/0 Wt75/1000 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 81% chance Book drop chance was reduced to 96% Scroll drop chance was reduced to 83% Ring drop chance was reduced to 97% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 90% Monster death drops spawned with only 60% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 123060 Monster spawn increase reached its maximum at turn 162680 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 189521 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: grue (freq bonus 1) The monster species that spawned more often: ballas (freq bonus 2) The monster species that spawned more often: dark elf (freq bonus 3) The monster species that spawned more often: minor fog cloud (freq bonus 10) The monster species that spawned more often: obsidian lord (freq bonus 8) The monster species that spawned more often: redguard lady (freq bonus 6) The monster species that spawned more often: stalking ore lichen (freq bonus 3) The monster species that spawned more often: small snake (freq bonus 8) The monster species that spawned more often: poisoner (freq bonus 10) The monster species that spawned more often: goblin fighter (freq bonus 10) The monster species that spawned more often: labyrinth trapper (freq bonus 8) The monster species that spawned more often: dream lich (freq bonus 4) The monster species that spawned more often: gray unicorn (freq bonus 8) The monster species that spawned more often: null fungus (freq bonus 4) The monster species that spawned more often: multi-hued colony (freq bonus 30) The monster species that spawned more often: Danielle (freq bonus 4) The monster species that spawned more often: irresistible colony (freq bonus 4) The monster species that spawned more often: water hulk (freq bonus 4) The monster species that spawned more often: evasive enclave stormtrooper (freq bonus 3) The monster species that spawned more often: brown starlit sky (freq bonus 8) The monster species that spawned more often: elite uruk (freq bonus 4) The monster species that never randomly spawned: Eliane The monster species that never randomly spawned: mischievous moss The monster species that never randomly spawned: ill fungus The monster species that never randomly spawned: cabbalist The monster species that never randomly spawned: cloud giant The monster species that never randomly spawned: drone mushroom The monster species that never randomly spawned: mature spirit The monster species that never randomly spawned: fire bird The monster species that never randomly spawned: pile of discolored coins The monster species that never randomly spawned: Thoth Amun The RNG hath decreed that this item was never generated: flint (gray) The RNG hath decreed that this item was never generated: time stop (untouchable) The RNG hath decreed that this item was never generated: fire resistance (iron) The RNG hath decreed that this item was never generated: cyan stone (teal) The RNG hath decreed that this item was never generated: natural candle (candle) The RNG hath decreed that this item was never generated: antenna ((null)) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 71) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 8) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 10) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 23) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 4) The RNG hath decreed that this item was generated more often: dark elven bow (black runed bow, freq bonus 3) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 4) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 10) The RNG hath decreed that this item was generated more often: field helm (yellow helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 2) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 19) The RNG hath decreed that this item was always generated cursed: protective gloves (english gloves) The RNG hath decreed that this item was always generated cursed: silver khakkhara (silver monk's staff) The RNG hath decreed that this item was always generated cursed: full plate mail ((null)) The RNG hath decreed that this item was always generated cursed: large box of digestion (wooden box) The RNG hath decreed that this item was always generated cursed: obsidian (black) The RNG hath decreed that this trap was always invisible: pit The RNG hath decreed that this trap was generated more often: rmb loss trap (freq bonus 1) Next attribute increase check would have come at turn 1034 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (587) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 90% 100% d - endure cold 2 protect 90% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...