Janszobar, neutral male bastard Wizard ----- |@$.| ..fK. --.-- [Janszobar the Evoker] St7 Dx12 Co12 In15 Wi9 Ch5 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw27(27) AC6 MC3 Mov12 Xp1/0 Wt166/1050 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 32 Spellbook identification only worked 2 times out of 8 Monsters only dropped their musable items with 73% chance Wand drop chance was reduced to 72% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 22% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12316 Monster spawn increase reached its maximum at turn 34608 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 72192 The monster class that cannot be genocided was xorn The monster class that was spawned more often: eye or sphere (freq bonus 1) The monster species that spawned more often: snake elite sniper (freq bonus 8) The monster species that spawned more often: devious eel (freq bonus 6) The monster species that spawned more often: petro force fungus (freq bonus 12) The monster species that spawned more often: body of the unknown god (freq bonus 2) The monster species that spawned more often: jackal (freq bonus 4) The monster species that spawned more often: colluded patch (freq bonus 3) The monster species that spawned more often: pygmy warrior (freq bonus 4) The monster species that spawned more often: kobold mummy (freq bonus 3) The monster species that spawned more often: xorn wizard (freq bonus 4) The monster species that spawned more often: stalking coyote (freq bonus 3) The monster species that spawned more often: mahou shoujo (freq bonus 4) The monster species that spawned more often: flame punisher (freq bonus 6) The monster species that spawned more often: undead stalk (freq bonus 3) The monster species that spawned more often: kimono girl (freq bonus 5) The monster species that spawned more often: random monster generator (freq bonus 16) The monster species that spawned more often: unreal warp patch (freq bonus 10) The monster species that spawned more often: invisible horror (freq bonus 3) The monster species that spawned more often: pack gray wolf (freq bonus 6) The monster species that spawned more often: Denwy (freq bonus 3) The monster species that spawned more often: maulotaur (freq bonus 8) The monster species that never randomly spawned: pirate The monster species that never randomly spawned: legged whale The monster species that never randomly spawned: doener The monster species that never randomly spawned: cursed turret The monster species that never randomly spawned: angry watchman The monster species that never randomly spawned: glare force fungus The monster species that never randomly spawned: Inspector Kchief The monster species that never randomly spawned: school director The monster species that never randomly spawned: small mimic The monster species that never randomly spawned: noxious force fungus The monster class that always generated with extra speed: leprechaun The RNG hath decreed that this item was never generated: free hand bug stone (gray) The RNG hath decreed that this item was never generated: bath towel ((null)) The RNG hath decreed that this item was never generated: amulet of sudden curse (unexpected) The RNG hath decreed that this item was never generated: sledge hammer ((null)) The RNG hath decreed that this item was never generated: heavy gold ball ((null)) The RNG hath decreed that this item was never generated: practice (insulating) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 20) The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 14) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 22) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 16) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 78) The RNG hath decreed that this item was generated more often: stairstrap stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 6) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 7) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 94) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 27) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 7) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 6) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 98) The RNG hath decreed that this item was always generated cursed: freezing boots (side zip boots) The RNG hath decreed that this item was always generated cursed: remove curse (PRATYAVAYAH) The RNG hath decreed that this item was always generated cursed: Hawaiian shirt ((null)) The RNG hath decreed that this item was always generated cursed: dark elven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: white dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: flooding trap The RNG hath decreed that this trap was generated more often: bishop trap (freq bonus 11) Next attribute increase check would have come at turn 445 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (189) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 54% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - magic missile 3 attack 90% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...