Janszobar, neutral male bastard Wizard ------ |..|.| |....| .....| |....| |f@..| ------ [Janszobar the Evoker] St4 Dx11 Co7 In11 Wi3 Ch4 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw27(27) AC8 MC3 Mov12 Xp1/0 Wt77/650 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 18 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 28 Gem identification only worked 100 times out of 131 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 61% chance Scroll drop chance was reduced to 88% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 67% Potion drop chance was reduced to 59% Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17793 Monster spawn increase reached its maximum at turn 34140 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1794500 The monster class that cannot be genocided was troll The monster class that was spawned more often: trove (freq bonus 2) The monster species that spawned more often: undead permamimic (freq bonus 3) The monster species that spawned more often: yellow ape (freq bonus 6) The monster species that spawned more often: red sentai (freq bonus 20) The monster species that spawned more often: bomb-carrying ornithopter automaton (freq bonus 8) The monster species that spawned more often: novel warp fungus (freq bonus 6) The monster species that spawned more often: brass monkey golem (freq bonus 4) The monster species that spawned more often: rotted jelly (freq bonus 6) The monster species that spawned more often: animated ice cubes (freq bonus 20) The monster species that spawned more often: sue force patch (freq bonus 8) The monster species that spawned more often: lightning-proof wall (freq bonus 4) The monster species that spawned more often: persian woman (freq bonus 7) The monster species that spawned more often: Anton (freq bonus 10) The monster species that spawned more often: joker (freq bonus 8) The monster species that spawned more often: gray slayer (freq bonus 12) The monster species that spawned more often: attractive trove (freq bonus 14) The monster species that spawned more often: Detective Katcher (freq bonus 7) The monster species that spawned more often: Rat-Egoman (freq bonus 10) The monster species that spawned more often: slow force patch (freq bonus 9) The monster species that spawned more often: anopheles fly (freq bonus 7) The monster species that spawned more often: hungry stalk (freq bonus 3) The monster species that never randomly spawned: farting boy The monster species that never randomly spawned: houndour The monster species that never randomly spawned: undead erdrick The monster species that never randomly spawned: petty giant error The monster species that never randomly spawned: green ooze The monster species that never randomly spawned: tove The monster species that never randomly spawned: Caro The monster species that never randomly spawned: bad patch The monster species that never randomly spawned: animated beautiful sandal The monster species that never randomly spawned: shard mold The RNG hath decreed that this item was never generated: blue lightsaber (lightsaber) The RNG hath decreed that this item was never generated: engraving stone (gray) The RNG hath decreed that this item was never generated: ruby dragon scale shield (ruby dragonhide shield) The RNG hath decreed that this item was never generated: polymorph control (emerald) The RNG hath decreed that this item was never generated: chloroform (blackthorn) The RNG hath decreed that this item was never generated: hallucination (rainbow) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 11) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 8) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 13) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 35) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 32) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 76) The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 10) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 3) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 9) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 10) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 6) The RNG hath decreed that this item was always generated cursed: heavy hammer ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: cure numbness (opaque) The RNG hath decreed that this item was always generated cursed: amulet of quick attack (leftangular) The RNG hath decreed that this item was always generated cursed: plain dragon scales ((null)) The RNG hath decreed that this trap was always invisible: crap trap The RNG hath decreed that this trap was generated more often: turn table (freq bonus 2) Next attribute increase check would have come at turn 447 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (326) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 90% 100% d - magic missile 3 attack 90% 200% e - summon undead 5 attack 95% 400% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...