Janszobar, neutral male bastard Wizard ---.-- -- |f......| |.@...$.+ --------- [Janszobar the Evoker] St8 Dx15 Co18 In13 Wi8 Ch8 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw26(26) AC-3 MC3 Mov12 Xp1/0 Wt259/1400 T1 Latest messages Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Whoops - your hands are squeezed by these gloves! Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 9 Scroll drop chance was reduced to 85% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 75% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35579 Monster spawn increase reached its maximum at turn 69802 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1504585 The monster class that cannot be genocided was gnome The monster class that was spawned more often: gnome (freq bonus 2) The monster species that spawned more often: fire turret (freq bonus 8) The monster species that spawned more often: giant wand trove (freq bonus 11) The monster species that spawned more often: Magdalena (freq bonus 6) The monster species that spawned more often: superjedi (freq bonus 14) The monster species that spawned more often: undead drunk (freq bonus 12) The monster species that spawned more often: burning buckyball (freq bonus 3) The monster species that spawned more often: Conse (freq bonus 12) The monster species that spawned more often: greater mimic (freq bonus 10) The monster species that spawned more often: Mim, Betrayer of Turin (freq bonus 9) The monster species that spawned more often: depraved shaman (freq bonus 12) The monster species that spawned more often: eldritch force fungus (freq bonus 3) The monster species that spawned more often: The Sweet Redguard Girl (freq bonus 5) The monster species that spawned more often: tunnel terror (freq bonus 8) The monster species that spawned more often: plaguebearer of Nurgle (freq bonus 8) The monster species that spawned more often: petty steam vortex (freq bonus 5) The monster species that spawned more often: sludge mold (freq bonus 8) The monster species that spawned more often: undead scorpion (freq bonus 8) The monster species that spawned more often: jumping cattle (freq bonus 3) The monster species that spawned more often: green force patch (freq bonus 4) The monster species that spawned more often: Siegfried (freq bonus 10) The monster species that never randomly spawned: troll clan chief The monster species that never randomly spawned: mage The monster species that never randomly spawned: convict The monster species that never randomly spawned: young adult silver dragon The monster species that never randomly spawned: ice stalk The monster species that never randomly spawned: fire eel The monster species that never randomly spawned: ostro The monster species that never randomly spawned: white monster The monster species that never randomly spawned: smart piercer The monster species that never randomly spawned: sue stalk The monster class that always generated with extra speed: (null) The RNG hath decreed that this item was never generated: maid dress (little black dress) The RNG hath decreed that this item was never generated: thunder (sparking) The RNG hath decreed that this item was never generated: blindness (yellow) The RNG hath decreed that this item was never generated: boots of freedom (fleecy boots) The RNG hath decreed that this item was never generated: rotten stone (gray) The RNG hath decreed that this item was never generated: detect food (cyan) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 5) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 17) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 54) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 30) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 6) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 33) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 15) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 8) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 6) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 7) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 10) The RNG hath decreed that this item was generated more often: levelport (unavailable, freq bonus 6) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 79) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 69) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 32) The RNG hath decreed that this item was always generated cursed: dancing shoes (soft footwear) The RNG hath decreed that this item was always generated cursed: terces dlu (bird's eye) The RNG hath decreed that this item was always generated cursed: andalusite (radiant) The RNG hath decreed that this item was always generated cursed: carrot ((null)) The RNG hath decreed that this item was always generated cursed: magic device stone (gray) The RNG hath decreed that this trap was always invisible: falling boulder trap The RNG hath decreed that this trap was generated more often: starvation trap (freq bonus 14) Next attribute increase check would have come at turn 301 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (84) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 88% 100% d - endure heat 2 protect 88% 100% e - chromatic beam 7 attack 99% 600% f - repair armor 3 matter 90% 200% g - polymorph 6 body 98% 500% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...