Janszobar, neutral male bastard Wizard -------------- ............@| |....`.....f.| |............| ----+--------- [Janszobar the Evoker] St9 Dx4 Co6 In13 Wi6 Ch5 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw26(26) AC9 MC6 Mov12 Xp1/0 Wt182/850 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 120 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 14 Scroll drop chance was reduced to 84% Ring drop chance was reduced to 55% Wand drop chance was reduced to 77% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 73% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 28769 Monster spawn increase reached its maximum at turn 58062 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 77350 The monster class that cannot be genocided was troll The monster class that was spawned more often: piece of food (freq bonus 1) The monster species that spawned more often: beauty (freq bonus 8) The monster species that spawned more often: sanctimonious-looking preacher (freq bonus 2) The monster species that spawned more often: Cthugha, the Living Flame (freq bonus 8) The monster species that spawned more often: herbalist (freq bonus 6) The monster species that spawned more often: giant octopus (freq bonus 4) The monster species that spawned more often: wooden stalk (freq bonus 7) The monster species that spawned more often: Bubbling Kop (freq bonus 12) The monster species that spawned more often: team bullies (freq bonus 3) The monster species that spawned more often: moldy force patch (freq bonus 3) The monster species that spawned more often: eastern mystic cat (freq bonus 8) The monster species that spawned more often: Ruggo the Gnome King (freq bonus 4) The monster species that spawned more often: trap force patch (freq bonus 5) The monster species that spawned more often: irresistible warp fungus (freq bonus 8) The monster species that spawned more often: locust (freq bonus 2) The monster species that spawned more often: cocktaur (freq bonus 4) The monster species that spawned more often: poison gas spore (freq bonus 6) The monster species that spawned more often: two-headed ogre (freq bonus 36) The monster species that spawned more often: tu-tara edgecutter (freq bonus 12) The monster species that spawned more often: undead paladin (freq bonus 2) The monster species that spawned more often: covetous snow orc (freq bonus 2) The monster species that never randomly spawned: dungeon archer The monster species that never randomly spawned: large spider The monster species that never randomly spawned: pony The monster species that never randomly spawned: toxic cat The monster species that never randomly spawned: undead healer The monster species that never randomly spawned: dwarven warrior The monster species that never randomly spawned: troll permamimic mummy The monster species that never randomly spawned: three-headed troll The monster species that never randomly spawned: marauder The monster species that never randomly spawned: flying polyp The RNG hath decreed that this item was never generated: fear (bewitched) The RNG hath decreed that this item was never generated: fedora ((null)) The RNG hath decreed that this item was never generated: lacquered dancing shoe ((null)) The RNG hath decreed that this item was never generated: dropcurse stone (gray) The RNG hath decreed that this item was never generated: morion (black) The RNG hath decreed that this item was never generated: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 46) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 6) The RNG hath decreed that this item was generated more often: confusion (round cube, freq bonus 24) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 19) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 25) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 3) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 42) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 28) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 8) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 7) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 104) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 3) The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 5) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 74) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 25) The RNG hath decreed that this item was always generated cursed: levitation (floating) The RNG hath decreed that this item was always generated cursed: obsidian axe ((null)) The RNG hath decreed that this item was always generated cursed: crown ((null)) The RNG hath decreed that this item was always generated cursed: cancellation (shining) The RNG hath decreed that this item was always generated cursed: red lightsaber (lightsaber) The RNG hath decreed that this trap was always invisible: venom sprinkler The RNG hath decreed that this trap was generated more often: glib trap (freq bonus 1) Next attribute increase check would have come at turn 429 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had the following problem: Everything displayed in various shades of grey. (0) You had the following problem: Stairs were always trapped. (0) You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (525) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...