Janszobar, neutral male bastard Wizard --- |`.. |f.` |@` --- [Janszobar the Evoker] St5 Dx7 Co6 In14 Wi7 Ch5 WizBasMalNeu+J S0 Dlvl:1 $58 HP15(15) Pw27(27) AC10 MC3 Mov12 Xp1/0 Wt104/650 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 162 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 28 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 70% Ring drop chance was reduced to 76% Wand drop chance was reduced to 79% Potion drop chance was reduced to 80% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28626 Monster spawn increase reached its maximum at turn 67296 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 135184 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: eye or sphere (freq bonus 2) The monster color that was spawned more often: bright green (freq bonus 1) The monster species that spawned more often: bone golem (freq bonus 7) The monster species that spawned more often: normal pseudo rat (freq bonus 7) The monster species that spawned more often: insurmountable fungus (freq bonus 4) The monster species that spawned more often: small lich (freq bonus 20) The monster species that spawned more often: Victoria's lady pump (freq bonus 5) The monster species that spawned more often: net sprow (freq bonus 20) The monster species that spawned more often: undead foxhound agent (freq bonus 39) The monster species that spawned more often: disenchanter (freq bonus 12) The monster species that spawned more often: dread witch (freq bonus 6) The monster species that spawned more often: really dangerous warp patch (freq bonus 8) The monster species that spawned more often: field mouse (freq bonus 6) The monster species that spawned more often: devious girl (freq bonus 6) The monster species that spawned more often: multi-hued jelly (freq bonus 12) The monster species that spawned more often: crowned queen bee (freq bonus 3) The monster species that spawned more often: Marvin (freq bonus 3) The monster species that spawned more often: minocentaur (freq bonus 36) The monster species that spawned more often: Kostchtie (freq bonus 20) The monster species that spawned more often: ancient shimmering dragon (freq bonus 4) The monster species that spawned more often: cyan mushroom (freq bonus 3) The monster species that spawned more often: royal assassin (freq bonus 6) The monster species that never randomly spawned: vile hunter The monster species that never randomly spawned: Juiblex The monster species that never randomly spawned: migo empress The monster species that never randomly spawned: large frog The monster species that never randomly spawned: hellish lich The monster species that never randomly spawned: ancient turret The monster species that never randomly spawned: dividing ochre jelly The monster species that never randomly spawned: visor warg The monster species that never randomly spawned: black sentai The monster species that never randomly spawned: time hound The monster class that always generated with extra speed: quadruped The RNG hath decreed that this item was never generated: cloak of grounding (granite cloak) The RNG hath decreed that this item was never generated: searching (tiger eye) The RNG hath decreed that this item was never generated: pink sweets ((null)) The RNG hath decreed that this item was never generated: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was never generated: plain dragon scale mail ((null)) The RNG hath decreed that this item was never generated: mare trident ((null)) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 12) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 9) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 8) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 45) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 10) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 6) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 5) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 10) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 2) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 6) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 3) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 8) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 7) The RNG hath decreed that this item was always generated cursed: magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: ensnaring (cryptolocker) The RNG hath decreed that this item was always generated cursed: black dress ((null)) The RNG hath decreed that this item was always generated cursed: white dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: create monster (maple) The RNG hath decreed that this trap was always invisible: horde trap The RNG hath decreed that this trap was generated more often: freezing trap (freq bonus 6) Next attribute increase check would have come at turn 1165 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (318) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 62% 100% d - endure cold 2 protect 62% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...