Janszobar, neutral male bastard Wizard ------ |.$.@| |...f| |.... |....| .....| |....| .....| |....| |....| ------ [Janszobar the Evoker] St8 Dx14 Co12 In12 Wi8 Ch7 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw28(28) AC2 MC3 Mov12 Xp1/0 Wt174/1100 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 173 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 75% chance Scroll drop chance was reduced to 81% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 61% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 17335 Monster spawn increase reached its maximum at turn 95735 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1037480 The monster class that cannot be genocided was grue The monster class that was spawned more often: cat or other feline (freq bonus 6) The monster species that spawned more often: Corina's stiletto boot (freq bonus 18) The monster species that spawned more often: blue icky thing (freq bonus 16) The monster species that spawned more often: giant permamimic (freq bonus 10) The monster species that spawned more often: giant spotted rat (freq bonus 8) The monster species that spawned more often: termite (freq bonus 22) The monster species that spawned more often: anthrazite colony (freq bonus 8) The monster species that spawned more often: silver slime (freq bonus 7) The monster species that spawned more often: cancel vortex (freq bonus 8) The monster species that spawned more often: teleretriever (freq bonus 8) The monster species that spawned more often: nonexistant cop (freq bonus 7) The monster species that spawned more often: gluing blob (freq bonus 8) The monster species that spawned more often: mummy (freq bonus 7) The monster species that spawned more often: porter dementia vortex (freq bonus 24) The monster species that spawned more often: sandstone man (freq bonus 16) The monster species that spawned more often: indigo force patch (freq bonus 11) The monster species that spawned more often: mumbling cloud (freq bonus 10) The monster species that spawned more often: vodka drinker (freq bonus 8) The monster species that spawned more often: Gazer Akai (freq bonus 34) The monster species that spawned more often: caster druid (freq bonus 20) The monster species that spawned more often: beautiful girl (freq bonus 9) The monster species that never randomly spawned: noxious colony The monster species that never randomly spawned: mink The monster species that never randomly spawned: sylph elemental The monster species that never randomly spawned: brown bear The monster species that never randomly spawned: ͝ The monster species that never randomly spawned: eagle The monster species that never randomly spawned: mean force patch The monster species that never randomly spawned: ogre shadow thief The monster species that never randomly spawned: darkwood spider The monster species that never randomly spawned: disintegrating sphere The RNG hath decreed that this item was never generated: stone of intrinsic loss (gray) The RNG hath decreed that this item was never generated: helm of telepathy (visored helmet) The RNG hath decreed that this item was never generated: orcish cloak (coarse mantelet) The RNG hath decreed that this item was never generated: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was never generated: tail spikes (splash of venom) The RNG hath decreed that this item was never generated: condome ((null)) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 26) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 12) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 6) The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 6) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 7) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 8) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 6) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 9) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 2) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 17) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 8) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 81) The RNG hath decreed that this item was always generated cursed: barrhing (CONVICT PATCH) The RNG hath decreed that this item was always generated cursed: droven bolt (obsidian bolt) The RNG hath decreed that this item was always generated cursed: spined ball ((null)) The RNG hath decreed that this item was always generated cursed: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was always generated cursed: toxic (holed) The RNG hath decreed that this trap was always invisible: difficulty trap The RNG hath decreed that this trap was generated more often: paralysis trap (freq bonus 15) Next attribute increase check would have come at turn 1897 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (412) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 36% 100% b - resist sleep 1 protect 36% 100% c - detect monsters 4 divine 90% 300% d - healing 1 healing 36% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...