Janszobar, neutral male bastard Wizard -- ---------- |.(....@..... |.......f...| |...........| ............| ------------- [Janszobar the Evoker] St7 Dx13 Co12 In18 Wi6 Ch5 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw27(27) AC6 MC3 Mov12 Xp1/0 Wt74/1050 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 110 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 85% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 50% Potion drop chance was reduced to 92% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23893 Monster spawn increase reached its maximum at turn 42353 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 178266 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: umber hulk (freq bonus 2) The monster species that spawned more often: chaos hound (freq bonus 7) The monster species that spawned more often: crackling blob (freq bonus 16) The monster species that spawned more often: petty big white unicorn (freq bonus 4) The monster species that spawned more often: burning eye (freq bonus 6) The monster species that spawned more often: pygmy warrior shaman (freq bonus 4) The monster species that spawned more often: slouch (freq bonus 4) The monster species that spawned more often: special colony (freq bonus 4) The monster species that spawned more often: hidden spore (freq bonus 10) The monster species that spawned more often: black hole blob (freq bonus 4) The monster species that spawned more often: dull mold (freq bonus 6) The monster species that spawned more often: greater moloch (freq bonus 6) The monster species that spawned more often: giant penguin (freq bonus 12) The monster species that spawned more often: wiper rubber (freq bonus 4) The monster species that spawned more often: white colony (freq bonus 6) The monster species that spawned more often: Banpei-kun (freq bonus 10) The monster species that spawned more often: shapeless air elemental (freq bonus 6) The monster species that spawned more often: petty snow king (freq bonus 5) The monster species that spawned more often: platinum dragon (freq bonus 12) The monster species that spawned more often: Robur, the Conqueror (freq bonus 11) The monster species that spawned more often: holy slayer (freq bonus 24) The monster species that never randomly spawned: dazzling golem The monster species that never randomly spawned: big bear The monster species that never randomly spawned: Left Ass The monster species that never randomly spawned: Deedlit, the Elf The monster species that never randomly spawned: black laser The monster species that never randomly spawned: mohat The monster species that never randomly spawned: battle scarred ronin The monster species that never randomly spawned: Yannick The monster species that never randomly spawned: Ruea's stiletto boot The monster species that never randomly spawned: diamond dragon The monster class that always generated with extra speed: pile of coins The RNG hath decreed that this item was never generated: curse (color changing) The RNG hath decreed that this item was never generated: sado maso gloves (grey-shaded gloves) The RNG hath decreed that this item was never generated: survival knife ((null)) The RNG hath decreed that this item was never generated: striped shirt ((null)) The RNG hath decreed that this item was never generated: brown sweets ((null)) The RNG hath decreed that this item was never generated: blood (blood-red) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 3) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 4) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 11) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 8) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 38) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 13) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 36) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 7) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 11) The RNG hath decreed that this item was generated more often: antimatter bullet ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 8) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 10) The RNG hath decreed that this item was generated more often: sailor blouse ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 2) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 14) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 63) The RNG hath decreed that this item was always generated cursed: blue dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: fire resistance (iron) The RNG hath decreed that this item was always generated cursed: crossbow bolt ((null)) The RNG hath decreed that this item was always generated cursed: dizzy helmet (rotating helmet) The RNG hath decreed that this item was always generated cursed: alter reality (FORGETABOUTIT) The RNG hath decreed that this trap was always invisible: caster trap The RNG hath decreed that this trap was generated more often: numbness trap (freq bonus 3) Next attribute increase check would have come at turn 232 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (87) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - endure heat 2 protect 9% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...