Janszobar, neutral male bastard Wizard ------- |.....| -------.....| |...........| ...$....[f... |.........@.| -----------.- [Janszobar the Evoker] St8 Dx12 Co14 In19 Wi9 Ch11 WizBasMalNeu+J S0 Dlvl:1 $939 HP15(15) Pw28(28) AC8 MC3 Mov12 Xp1/0 Wt105/1200 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 21 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 28% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 96% Wand drop chance was reduced to 71% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37779 Monster spawn increase reached its maximum at turn 46296 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 2811221 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 1) The monster species that spawned more often: brute (freq bonus 4) The monster species that spawned more often: < Ã (freq bonus 2) The monster species that spawned more often: jumping babelfish (freq bonus 3) The monster species that spawned more often: sludge mold (freq bonus 10) The monster species that spawned more often: fox (freq bonus 2) The monster species that spawned more often: quantum growth (freq bonus 6) The monster species that spawned more often: special warp fungus (freq bonus 3) The monster species that spawned more often: eldritch mold (freq bonus 3) The monster species that spawned more often: ruby warp patch (freq bonus 2) The monster species that spawned more often: archfiend of Gilfer (freq bonus 4) The monster species that spawned more often: Dimdrel, Queen of Trolls (freq bonus 6) The monster species that spawned more often: high stalk (freq bonus 4) The monster species that spawned more often: Detective Kchief (freq bonus 12) The monster species that spawned more often: bright violet mold (freq bonus 10) The monster species that spawned more often: warped fallen (freq bonus 6) The monster species that spawned more often: hungry spore (freq bonus 16) The monster species that spawned more often: Rhan-Tegoth (freq bonus 3) The monster species that spawned more often: celestial vortex (freq bonus 2) The monster species that spawned more often: Glaryssa, Succubus Queen (freq bonus 4) The monster species that spawned more often: voracious bee (freq bonus 3) The monster species that never randomly spawned: undead scavenger The monster species that never randomly spawned: green dragon bat The monster species that never randomly spawned: annoying desert enemy The monster species that never randomly spawned: two of hearts The monster species that never randomly spawned: porter radioactive vortex The monster species that never randomly spawned: stone rattlesnake The monster species that never randomly spawned: vietnamese lady The monster species that never randomly spawned: imperial cobra The monster species that never randomly spawned: white snake The monster species that never randomly spawned: homunculus The RNG hath decreed that this item was never generated: clay chain ((null)) The RNG hath decreed that this item was never generated: nurse cap ((null)) The RNG hath decreed that this item was never generated: botox resist (leafy) The RNG hath decreed that this item was never generated: summon undead (shining) The RNG hath decreed that this item was never generated: magic missile (steel) The RNG hath decreed that this item was never generated: inventory id (NOW YOU SEE IT) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 24) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 10) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 11) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 12) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 56) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 3) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 7) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 7) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 12) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 9) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 7) The RNG hath decreed that this item was always generated cursed: boots of weakness (torn boots) The RNG hath decreed that this item was always generated cursed: lycanthropy (doggy) The RNG hath decreed that this item was always generated cursed: color cone (conical hat) The RNG hath decreed that this item was always generated cursed: misfire (vajra orb) The RNG hath decreed that this item was always generated cursed: rot thirteen stone (gray) The RNG hath decreed that this trap was always invisible: banana trap The RNG hath decreed that this trap was generated more often: rebellion trap (freq bonus 5) Next attribute increase check would have come at turn 420 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (96) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 6% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure heat 2 protect 6% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...