Janszobar, neutral male bastard Wizard ------...--- |@%U%U%U...| UfU.....UUU| ...%%.UU.UU. -------..--- [Janszobar the Conjurer] St7 Dx12 Co11 In12 Wi6 Ch9 WizBasMalNeu+J S890 Dlvl:1 $0 HP-4(37) Pw47(47) AC6 MC3 Mov12 Xp5/220 Wt195/1200 T7 Conf Latest messages You kill the lesser umber hulk! The beam confuses the lesser umber hulk! You kill the lesser umber hulk! The beam confuses the lesser umber hulk! You kill the lesser umber hulk! Katzenhund eats a lesser umber hulk corpse {1200}. You are getting more and more confused. (2x) What do you want to zap? [cC or ?*] Nothing happens. What do you want to zap? [cC or ?*] In what direction? [hykulnjb><] The hulk begins to look much better. The lesser umber hulk claws you! [-4 -> 9] Your godless cloak deflects the lesser umber hulk's attack. The hulk claws you! [-8 -> 1] Warning: HP low! The hulk claws you! You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 141 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 7 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 5 Scroll drop chance was reduced to 93% Amulet drop chance was reduced to 47% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 71% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 64050 Monster spawn increase reached its maximum at turn 109015 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1485777 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: troll (freq bonus 1) The monster species that spawned more often: water spore (freq bonus 2) The monster species that spawned more often: antimagic colony (freq bonus 4) The monster species that spawned more often: Kankurou Nishiyama (freq bonus 4) The monster species that spawned more often: maud badass (freq bonus 4) The monster species that spawned more often: mugger (freq bonus 18) The monster species that spawned more often: water monster (freq bonus 12) The monster species that spawned more often: dungeon lord (freq bonus 2) The monster species that spawned more often: crude orc (freq bonus 4) The monster species that spawned more often: dreadmaster (freq bonus 4) The monster species that spawned more often: razor pit demon (freq bonus 4) The monster species that spawned more often: reaper mold (freq bonus 7) The monster species that spawned more often: gutraven (freq bonus 10) The monster species that spawned more often: old grandpa (freq bonus 8) The monster species that spawned more often: team bullies (freq bonus 8) The monster species that spawned more often: air death (freq bonus 12) The monster species that spawned more often: pisaca ruler (freq bonus 4) The monster species that spawned more often: large kobold (freq bonus 16) The monster species that spawned more often: turned one (freq bonus 4) The monster species that spawned more often: giant totoro (freq bonus 14) The monster species that spawned more often: irresistible stalk (freq bonus 2) The monster species that never randomly spawned: grandmaster newt The monster species that never randomly spawned: endlessly long roper The monster species that never randomly spawned: young deep dragon The monster species that never randomly spawned: smart penetrator The monster species that never randomly spawned: gypsy The monster species that never randomly spawned: myu The monster species that never randomly spawned: young mercurial dragon The monster species that never randomly spawned: Officer Kriminologist The monster species that never randomly spawned: Ghatanothoa The monster species that never randomly spawned: magenta spore lichen The RNG hath decreed that this item was never generated: antimatter bullet ((null)) The RNG hath decreed that this item was never generated: amulet versus stone (lunate) The RNG hath decreed that this item was never generated: mecha-irazu ((null)) The RNG hath decreed that this item was never generated: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was never generated: jagged star ((null)) The RNG hath decreed that this item was never generated: porter (peppermint) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 16) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 7) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 25) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 57) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 67) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 73) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 10) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 11) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 8) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 4) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 7) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 17) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 37) The RNG hath decreed that this item was always generated cursed: charging (HACKEM MUCHE) The RNG hath decreed that this item was always generated cursed: conundrum nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: hand blaster ((null)) The RNG hath decreed that this item was always generated cursed: asian pear ((null)) The RNG hath decreed that this item was always generated cursed: amulet of swimming (watery) The RNG hath decreed that this trap was always invisible: gateway from hell The RNG hath decreed that this trap was generated more often: teleportation trap (freq bonus 18) Next attribute increase check would have come at turn 786 Strength training was 0 Dexterity training was 0 Wisdom training was 4 Constitution training was 0 You were magic-protected You were confused (34) You leeched mana You had 1494 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (169) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 69% 100% e - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 5X Prepared(0) appraisal 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) draw energy 3X Prepared(0) power surge 1X Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 11 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...