Janszobar, neutral male bastard Wizard --- ...| .{. ---..#| |..[..| |.@...| .f....| ------- [Janszobar the Evoker] St9 Dx9 Co11 In18 Wi9 Ch8 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw28(28) AC5 MC3 Mov12 Xp1/0 Wt87/1100 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 124 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 4 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 58% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 83% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 55% Potion drop chance was reduced to 87% Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 48950 Monster spawn increase reached its maximum at turn 66264 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 127600 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: vampire (freq bonus 2) The monster species that spawned more often: mafioso (freq bonus 10) The monster species that spawned more often: serpent man (freq bonus 6) The monster species that spawned more often: sitting bull (freq bonus 4) The monster species that spawned more often: werepanther (freq bonus 16) The monster species that spawned more often: real disintegration hound (freq bonus 4) The monster species that spawned more often: winter wolf (freq bonus 6) The monster species that spawned more often: hod sephirah (freq bonus 8) The monster species that spawned more often: gnome ruler (freq bonus 4) The monster species that spawned more often: black sentai (freq bonus 5) The monster species that spawned more often: weezing (freq bonus 4) The monster species that spawned more often: blacksteel pudding (freq bonus 10) The monster species that spawned more often: undead failed existence (freq bonus 12) The monster species that spawned more often: Warden Brianna (freq bonus 4) The monster species that spawned more often: Anti-Crime Special Forces Officer (freq bonus 4) The monster species that spawned more often: wind warp fungus (freq bonus 20) The monster species that spawned more often: great dome of perplexity (freq bonus 6) The monster species that spawned more often: nix (freq bonus 5) The monster species that spawned more often: sloppy force patch (freq bonus 7) The monster species that spawned more often: multicolor grue (freq bonus 7) The monster species that spawned more often: jaracaca (freq bonus 16) The monster species that never randomly spawned: fantastic gelatinous cube The monster species that never randomly spawned: celestial turret The monster species that never randomly spawned: Dora's stinking leather boot The monster species that never randomly spawned: fucked-up person The monster species that never randomly spawned: tiny pseudodragon The monster species that never randomly spawned: bright white mold The monster species that never randomly spawned: info boy The monster species that never randomly spawned: boss monkey The monster species that never randomly spawned: warrior The monster species that never randomly spawned: empty creature The RNG hath decreed that this item was never generated: disintegration (solid) The RNG hath decreed that this item was never generated: cram ration ((null)) The RNG hath decreed that this item was never generated: sentient high-heeled shoes (irregular boots) The RNG hath decreed that this item was never generated: captcha stone (gray) The RNG hath decreed that this item was never generated: cloak of matador (gaberdine) The RNG hath decreed that this item was never generated: amulet of anti experience (ringwraith) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 5) The RNG hath decreed that this item was generated more often: copper dragon scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 37) The RNG hath decreed that this item was generated more often: saddle ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: field helm (yellow helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 308) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 20) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 21) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 9) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 13) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 10) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 4) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 10) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 4) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 6) The RNG hath decreed that this item was always generated cursed: cloak of reflection (funeral cloak) The RNG hath decreed that this item was always generated cursed: expensive camera ((null)) The RNG hath decreed that this item was always generated cursed: cancellation (platinum) The RNG hath decreed that this item was always generated cursed: flying boots (battle boots) The RNG hath decreed that this item was always generated cursed: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this trap was always invisible: display trap The RNG hath decreed that this trap was generated more often: unidentify trap (freq bonus 1) Next attribute increase check would have come at turn 295 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining You could jump Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (76) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...