Janszobar, neutral male bastard Wizard --------|-- |.......... |........@| |.......f.| |.......--- |...... |...... ------- [Janszobar the Evoker] St8 Dx11 Co9 In15 Wi7 Ch6 WizBasMalNeu+J S0 Dlvl:1 $200 HP15(15) Pw26(26) AC8 MC2 Mov12 Xp1/0 Wt97/950 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 453 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 27 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 150 Book drop chance was reduced to 99% Scroll drop chance was reduced to 83% Ring drop chance was reduced to 91% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 74% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15655 Monster spawn increase reached its maximum at turn 36278 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 154880 The monster class that cannot be genocided was rodent The monster class that was spawned more often: rust monster or disenchanter (freq bonus 1) The monster species that spawned more often: gentleman (freq bonus 8) The monster species that spawned more often: Null, the Living Void (freq bonus 5) The monster species that spawned more often: zapdos (freq bonus 8) The monster species that spawned more often: Sadachiyo, the sexually ambiguous Ninja (freq bonus 2) The monster species that spawned more often: Larissa (freq bonus 6) The monster species that spawned more often: petty boobed permamimic (freq bonus 12) The monster species that spawned more often: black sentai (freq bonus 10) The monster species that spawned more often: blister warp fungus (freq bonus 8) The monster species that spawned more often: weregridbug (freq bonus 4) The monster species that spawned more often: mana force fungus (freq bonus 2) The monster species that spawned more often: celestial clarion (freq bonus 4) The monster species that spawned more often: beige warp fungus (freq bonus 6) The monster species that spawned more often: migo drone (freq bonus 4) The monster species that spawned more often: ocho-maru (freq bonus 3) The monster species that spawned more often: turbo club racquet (freq bonus 4) The monster species that spawned more often: rotting corpse (freq bonus 5) The monster species that spawned more often: weresmasher (freq bonus 2) The monster species that spawned more often: enemy trooper (freq bonus 3) The monster species that spawned more often: rifed sephirah (freq bonus 6) The monster species that spawned more often: taker mold (freq bonus 12) The monster species that never randomly spawned: cave springy The monster species that never randomly spawned: Katrin's dancing shoe The monster species that never randomly spawned: werekraken The monster species that never randomly spawned: maud badass The monster species that never randomly spawned: bash ogre lord The monster species that never randomly spawned: fourth-wall breaker The monster species that never randomly spawned: yellow jacket The monster species that never randomly spawned: nightwing The monster species that never randomly spawned: cheator rusalka The monster species that never randomly spawned: crystal force fungus The monster class that always generated with extra speed: nemese The RNG hath decreed that this item was never generated: golden arrow ((null)) The RNG hath decreed that this item was never generated: cloak of magic resistance (ornamental cope) The RNG hath decreed that this item was never generated: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was never generated: heavy conundrum ball ((null)) The RNG hath decreed that this item was never generated: fear resistance (branching) The RNG hath decreed that this item was never generated: paralysis (automatic) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 20) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 49) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 355) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 8) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: rapier ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 30) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 21) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 19) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 4) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 5) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: alchemy smock (apron, freq bonus 3) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 11) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 6) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 36) The RNG hath decreed that this item was always generated cursed: symmetry (SENIL LELLARAP) The RNG hath decreed that this item was always generated cursed: yumi (long bow) The RNG hath decreed that this item was always generated cursed: banana ((null)) The RNG hath decreed that this item was always generated cursed: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was always generated cursed: reduce max hitpoints (noticeable) The RNG hath decreed that this trap was always invisible: starvation trap The RNG hath decreed that this trap was generated more often: fart trap (freq bonus 6) Next attribute increase check would have come at turn 413 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 You leeched mana You had 1500 points of nutrition remaining You were displaced Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (369) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 50% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 50% 100% d - endure heat 2 protect 50% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...