Janszobar, neutral male bastard Wizard ---###### ##------------- ----------- ...%,,,,,,# ##,-...........| |.........| .|.|#####,## ------------,,,|...........| ##|...>.....|#|...| #,,,# |..........|,##|.<.........| #,,-.........-,....| ##,##|...........,# |...........| ##,#------.----#--.- #,,,|..........|# -------|----- #,,,# ###,-..........| #,# -----------,## ##------------ #,# -----.........|,# #,# |.............-,# #,### |.............|## ###,,,# |........@.f..| #,,##,# |.............. ---+--.---- |..$..........| |.........| --------------- |.........| |.........| |.........| ----------- [Janszobar the Evoker] St11 Dx10 Co13 In12 Wi7 Ch8 WizBasMalNeu+J S37 Dlvl:1 $17 HP15(15) Pw26(26) AC7 MC6 Mov12 Xp1/5 Wt197/1300 T120 Latest messages The twen bites you! [-1 -> 14] You kill the twen! 5 gold pieces. You see here a long sword {16}. B - a long sword {16}. In what direction? [hykulnjb><] The door resists! The door opens. You kill the lichen! There is a doorway here. You see here a lichen corpse {20}. 7 gold pieces. Something is engraved here on the headstone. Use "r." to read it. Katzenhund drops a lichen corpse {20}. In what direction? [hykulnjb><] The door opens. Katzenhund picks up a lichen corpse {20}. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 122 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 36 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 149 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 85% Ring drop chance was reduced to 72% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 58% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27804 Monster spawn increase reached its maximum at turn 56386 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 596020 The monster class that cannot be genocided was grue The monster class that was spawned more often: trove (freq bonus 4) The monster species that spawned more often: black ones (freq bonus 11) The monster species that spawned more often: blake stone jelly (freq bonus 7) The monster species that spawned more often: Jessica's mocassin (freq bonus 6) The monster species that spawned more often: Haku, the River Dragon (freq bonus 14) The monster species that spawned more often: evil fly (freq bonus 16) The monster species that spawned more often: freeze troll (freq bonus 6) The monster species that spawned more often: gas bomb (freq bonus 12) The monster species that spawned more often: giant green jellyfish (freq bonus 6) The monster species that spawned more often: smart piercer (freq bonus 5) The monster species that spawned more often: iron slime (freq bonus 6) The monster species that spawned more often: claustrophobia vortex (freq bonus 16) The monster species that spawned more often: conjured predator (freq bonus 7) The monster species that spawned more often: invader (freq bonus 6) The monster species that spawned more often: armored rubber (freq bonus 12) The monster species that spawned more often: blackhorn (freq bonus 8) The monster species that spawned more often: cryo archer (freq bonus 11) The monster species that spawned more often: mafioso (freq bonus 18) The monster species that spawned more often: mob orc (freq bonus 12) The monster species that spawned more often: white hulk (freq bonus 16) The monster species that spawned more often: earth spirit (freq bonus 12) The monster species that never randomly spawned: Hailbush The monster species that never randomly spawned: Johanetta The monster species that never randomly spawned: shadow spider The monster species that never randomly spawned: bear trove The monster species that never randomly spawned: reflection The monster species that never randomly spawned: iguanodon The monster species that never randomly spawned: lavender force patch The monster species that never randomly spawned: disgusting stalk The monster species that never randomly spawned: blade naga hatchling The monster species that never randomly spawned: The disgusting smoker friend of Marie The RNG hath decreed that this item was never generated: stoning (petrified) The RNG hath decreed that this item was never generated: field gloves (camouflage patterned gloves) The RNG hath decreed that this item was never generated: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was never generated: sexy leather pump ((null)) The RNG hath decreed that this item was never generated: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was never generated: cloak of protection (tattered cape) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 3) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 27) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 14) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 6) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 5) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 17) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 12) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 5) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 9) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 2) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 9) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 84) The RNG hath decreed that this item was always generated cursed: helm of jamming (radio helmet) The RNG hath decreed that this item was always generated cursed: amulet of quick attack (leftangular) The RNG hath decreed that this item was always generated cursed: memory loss stone (gray) The RNG hath decreed that this item was always generated cursed: electric sword ((null)) The RNG hath decreed that this item was always generated cursed: flintlock ((null)) The RNG hath decreed that this trap was always invisible: blood loss trap The RNG hath decreed that this trap was generated more often: nastiness trap (freq bonus 4) Next attribute increase check would have come at turn 301 Strength training was 2 Dexterity training was 4 Wisdom training was 2 Constitution training was 3 You were magic-protected You had the following problem: Everything displayed in various shades of grey. (0) You had the following problem: Stairs were always trapped. (0) You leeched mana You had 1377 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (84) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 90% 99% b - resist sleep 1 protect 0% 99% c - detect food 2 divine 90% 99% d - magic missile 3 attack 90% 199% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (2 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...