Janszobar, neutral male bastard Wizard ----- ##----------## |...| #,|........-,# |...| #,|........|,# |...| #,-........|,# |(<.|## #,----------,# |....,# #,,,,# #,# -----,# #,##,# #,# #,# #,,,,# #,## ---------- #,## ---------,# #,,,# |........| #,,,#|........,# ###,##|........| ###,#|.......|,# #,,,|...{....|## #,,.........,# ##,..........,# ##|.......|## ##|........|,# |.......| ----------,#--+-- --- |.......| ,@,,,f........| --------- ####,#........| .......| ........ -------- [Janszobar the Evoker] St7 Dx9 Co11 In10 Wi7 Ch7 WizBasMalNeu+J S31 Dlvl:1 $418 HP14(15) Pw22(26) AC9 MC3 Mov12 Xp1/5 Wt651/1000 T121 Latest messages F - a scroll labeled MORAL IS RISED WITH PRAS {3}. You see here a sub-gnome corpse {650}. Katzenhund eats a large cockroach corpse {200}. You find a secret door! In what direction? [hykulnjb><] The door opens. Katzenhund eats a sub-gnome corpse {650}. The papier-mache cow Schizo butts you! [-1 -> 13] The papier-mache cow Schizo kicks you! [-1 -> 12] The papier-mache cow Schizo just misses! In what direction? [hykulnjb><] The spell hits the papier-mache cow Schizo. You kill the papier-mache cow Schizo! You displaced Katzenhund. 11 gold pieces. You see here a splint mail {160}. L - a splint mail {160}. You die from your illness. Final attributes You have strayed Your alignment was -2 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 17 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 87% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 63% Concealing monsters were spawned underneath items 28% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 82590 Monster spawn increase reached its maximum at turn 124120 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 292320 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: troll (freq bonus 3) The monster species that spawned more often: spam-mail demon (freq bonus 6) The monster species that spawned more often: dwarf lord (freq bonus 12) The monster species that spawned more often: reaper patch (freq bonus 12) The monster species that spawned more often: preserved dead (freq bonus 18) The monster species that spawned more often: sapphire golem (freq bonus 16) The monster species that spawned more often: great acid monster (freq bonus 8) The monster species that spawned more often: teal mushroom (freq bonus 8) The monster species that spawned more often: indigo force fungus (freq bonus 8) The monster species that spawned more often: wind warp patch (freq bonus 15) The monster species that spawned more often: large shocking sphere (freq bonus 10) The monster species that spawned more often: autohit slinger (freq bonus 5) The monster species that spawned more often: volt stalk (freq bonus 26) The monster species that spawned more often: petty sand raider (freq bonus 4) The monster species that spawned more often: pig (freq bonus 8) The monster species that spawned more often: Gravity Kop (freq bonus 14) The monster species that spawned more often: balance drake (freq bonus 7) The monster species that spawned more often: hulk (freq bonus 10) The monster species that spawned more often: papier-mache tiger (freq bonus 5) The monster species that spawned more often: spore patch (freq bonus 40) The monster species that spawned more often: icelandic gun chick (freq bonus 6) The monster species that never randomly spawned: wyrd sister The monster species that never randomly spawned: young adult black dragon The monster species that never randomly spawned: orange colony The monster species that never randomly spawned: ultra cockroach The monster species that never randomly spawned: sandstone man The monster species that never randomly spawned: floating skull The monster species that never randomly spawned: training kobold The monster species that never randomly spawned: eastern mystic cat The monster species that never randomly spawned: bunyip The monster species that never randomly spawned: angry watch leader The RNG hath decreed that this item was never generated: create monster (maple) The RNG hath decreed that this item was never generated: acid sphere (corroded) The RNG hath decreed that this item was never generated: alignment stone (gray) The RNG hath decreed that this item was never generated: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was never generated: spinel (violet) The RNG hath decreed that this item was never generated: atsuzoko boots ((null)) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 12) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 16) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 75) The RNG hath decreed that this item was generated more often: beartrap ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 13) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 48) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 2) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 10) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 7) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 6) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: polymorph (ivory, freq bonus 5) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 2) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 3) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: stone to flesh (thick) The RNG hath decreed that this item was always generated cursed: sentou ((null)) The RNG hath decreed that this item was always generated cursed: protection from shape changers (shiny) The RNG hath decreed that this item was always generated cursed: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this item was always generated cursed: curse (color changing) The RNG hath decreed that this trap was always invisible: bisection trap The RNG hath decreed that this trap was generated more often: starvation trap (freq bonus 1) Next attribute increase check would have come at turn 699 Strength training was 3 Dexterity training was 0 Wisdom training was 1 Constitution training was 5 You were magic-protected You leeched mana You had 1361 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (899) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 104% b - resist sleep 1 protect 0% 99% c - light 1 divine 0% 99% d - endure heat 2 protect 90% 99% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (1 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (2 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...