Janszobar, neutral male bastard Wizard ----------- |....%.%%%| |......%%%----- .%..%.W%%%%%%%+ |%%%%%.@......| |.............- --.-.-.-------- ,,, ,,# ----|- |..... |...<| |....| |..... |....| ------ [Janszobar the Conjurer] St8 Dx6 Co12 In12 Wi9 Ch5 WizBasMalNeu+J S296 Dlvl:2 $34 HP-1(35) Pw17(46) AC7 MC3 Mov12 Xp3/53 Wt370/1200 T538 Conf Fear Freeze Latest messages The barrow wight casts a spell at you! Your brain is on fire! [-4 -> 11] The barrow wight claws you! [-4 -> 7] You feel a bit steadier now. The combat suddenly awakens you. The barrow wight swings her long sword. The barrow wight misses. (2x) What do you want to zap? [c or ?*] In what direction? [hykulnjb><] The barrow wight is suddenly moving faster. The barrow wight swings her long sword. The barrow wight hits you! (2x) Wizard, your life force is running out. [-5 -> 2] Warning: HP low! The air crackles around the barrow wight. The barrow wight claws you! You die... Final attributes You have sinned Your alignment was -7 Your max alignment was 15 You carried 0 sins Scroll identification only worked 100 times out of 167 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 169 Tool identification only worked 5 times out of 26 Scroll drop chance was reduced to 86% Wand drop chance was reduced to 99% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 13937 Monster spawn increase reached its maximum at turn 37757 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 122512 The monster class that cannot be genocided was golem The monster class that was spawned more often: jabberwock (freq bonus 1) The monster species that spawned more often: porter rock piercer (freq bonus 3) The monster species that spawned more often: orange fungus (freq bonus 12) The monster species that spawned more often: golden heart (freq bonus 4) The monster species that spawned more often: dull growth (freq bonus 3) The monster species that spawned more often: giant crab (freq bonus 28) The monster species that spawned more often: unborn soul (freq bonus 14) The monster species that spawned more often: long roper (freq bonus 6) The monster species that spawned more often: phaser fungus (freq bonus 3) The monster species that spawned more often: real venom turret (freq bonus 10) The monster species that spawned more often: werelichen (freq bonus 2) The monster species that spawned more often: beige warp fungus (freq bonus 3) The monster species that spawned more often: null spore (freq bonus 3) The monster species that spawned more often: space pirate (freq bonus 6) The monster species that spawned more often: fox spirit (freq bonus 12) The monster species that spawned more often: speedlich (freq bonus 12) The monster species that spawned more often: thick goblin fighter (freq bonus 8) The monster species that spawned more often: formless spawn of Tsathoggua (freq bonus 2) The monster species that spawned more often: rum drinker (freq bonus 4) The monster species that spawned more often: blue worm mass (freq bonus 10) The monster species that spawned more often: lord of Chaos (freq bonus 2) The monster species that never randomly spawned: Jumbo the Elephant The monster species that never randomly spawned: glowing force patch The monster species that never randomly spawned: phase growth The monster species that never randomly spawned: Grigori The monster species that never randomly spawned: Gunter The monster species that never randomly spawned: large freezing sphere The monster species that never randomly spawned: oddish The monster species that never randomly spawned: swearing potato The monster species that never randomly spawned: drow warrior The monster species that never randomly spawned: aggressive lichen The monster class that always generated with extra speed: turret The RNG hath decreed that this item was never generated: cloak of displacement (piece of cloth) The RNG hath decreed that this item was never generated: terere (nanika) The RNG hath decreed that this item was never generated: dehydrating stone (gray) The RNG hath decreed that this item was never generated: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was never generated: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was never generated: credit card ((null)) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 16) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 16) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 23) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 12) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 16) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 9) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 7) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 14) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 9) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 4) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 3) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 77) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 4) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 2) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 2) The RNG hath decreed that this item was always generated cursed: baked sweet potato ((null)) The RNG hath decreed that this item was always generated cursed: tin ((null)) The RNG hath decreed that this item was always generated cursed: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was always generated cursed: finger of death (stained) The RNG hath decreed that this item was always generated cursed: jumping boots (hiking boots) The RNG hath decreed that this trap was always invisible: divine anger trap The RNG hath decreed that this trap was generated more often: falling rock trap (freq bonus 8) Next attribute increase check would have come at turn 778 Strength training was 18 Dexterity training was 3 Wisdom training was 14 Constitution training was 17 You were magic-protected You were confused (54) You were stricken with fear (77) You were frozen solid (61) You leeched mana You had 816 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 150% b - resist poison 1 protect 0% 95% c - knock 1 matter 0% 105% d - create monster 4 attack 90% 295% Techniques known in the end Name Level Status reinforce memory 3X LIMIT(0) appraisal 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) draw energy 1X LIMIT(0) Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 9 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (8 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (13 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (4 of 20) Goodbye Janszobar the Wizard...