Janszobar, neutral male bastard Wizard ----- |...| ...| |f..| .@..| ----- [Janszobar the Evoker] St5 Dx5 Co5 In12 Wi3 Ch5 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw26(26) AC11 MC3 Mov12 Xp1/0 Wt68/600 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 173 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 57% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 59% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 26% Potion drop chance was reduced to 94% Monster death drops spawned with only 93% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21737 Monster spawn increase reached its maximum at turn 50020 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 169302 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: major demon (freq bonus 2) The monster species that spawned more often: novice paladin (freq bonus 3) The monster species that spawned more often: rock mole (freq bonus 4) The monster species that spawned more often: drone spore (freq bonus 3) The monster species that spawned more often: werespider (freq bonus 7) The monster species that spawned more often: arrogance (freq bonus 6) The monster species that spawned more often: cutterfish (freq bonus 4) The monster species that spawned more often: ice patch (freq bonus 6) The monster species that spawned more often: Sarah (freq bonus 3) The monster species that spawned more often: unreal growth (freq bonus 12) The monster species that spawned more often: azure puddle (freq bonus 16) The monster species that spawned more often: wooden colony (freq bonus 6) The monster species that spawned more often: rusty coins (freq bonus 6) The monster species that spawned more often: undead tourist (freq bonus 12) The monster species that spawned more often: young black dragon (freq bonus 8) The monster species that spawned more often: king of porn (freq bonus 7) The monster species that spawned more often: Rimmon, Prince of Lightning (freq bonus 8) The monster species that spawned more often: maud badass (freq bonus 20) The monster species that spawned more often: huge pile of killer coins (freq bonus 16) The monster species that spawned more often: darth dragon (freq bonus 6) The monster species that spawned more often: shotgun terror (freq bonus 4) The monster species that never randomly spawned: gremlin curser The monster species that never randomly spawned: theme termite The monster species that never randomly spawned: umbra warp patch The monster species that never randomly spawned: M-A production unit mark V The monster species that never randomly spawned: illithid The monster species that never randomly spawned: violet beauty The monster species that never randomly spawned: terror fish The monster species that never randomly spawned: green slime The monster species that never randomly spawned: pile of platinum coins The monster species that never randomly spawned: sonicbat The RNG hath decreed that this item was never generated: torpedo ((null)) The RNG hath decreed that this item was never generated: egoism (enviable) The RNG hath decreed that this item was never generated: dart ((null)) The RNG hath decreed that this item was never generated: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was never generated: lunch of boiled egg ((null)) The RNG hath decreed that this item was never generated: limitation boots (velcro boots) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 12) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 36) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 19) The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 3) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 7) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 18) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 6) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 11) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 6) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 15) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 12) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 9) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 9) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 7) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 79) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 74) The RNG hath decreed that this item was always generated cursed: mare trident ((null)) The RNG hath decreed that this item was always generated cursed: bottle ((null)) The RNG hath decreed that this item was always generated cursed: black dress ((null)) The RNG hath decreed that this item was always generated cursed: keen memory (black lily) The RNG hath decreed that this item was always generated cursed: shield of mobility (slippery shield) The RNG hath decreed that this trap was always invisible: hostility trap The RNG hath decreed that this trap was generated more often: sin trap (freq bonus 3) Next attribute increase check would have come at turn 723 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (2833) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - slow monster 2 enchant 88% 100% e - polymorph 6 body 98% 500% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...