Janszobar, neutral male bastard Wizard ------- |.....+ |.....| |f....| |@....| |..$... |.....| ------- [Janszobar the Evoker] St7 Dx8 Co5 In19 Wi8 Ch5 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw27(27) AC9 MC3 Mov12 Xp1/0 Wt49/700 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 9 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 370 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 98% Potion drop chance was reduced to 70% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27502 Monster spawn increase reached its maximum at turn 79172 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 217543 The monster class that cannot be genocided was mummy The monster class that was spawned more often: angelic being (freq bonus 4) The monster species that spawned more often: crypt wight (freq bonus 8) The monster species that spawned more often: hashishin (freq bonus 7) The monster species that spawned more often: explodestool (freq bonus 12) The monster species that spawned more often: ferret kit (freq bonus 11) The monster species that spawned more often: cracking jelly (freq bonus 6) The monster species that spawned more often: scruffy looking hobbit (freq bonus 6) The monster species that spawned more often: giant group permamimic (freq bonus 6) The monster species that spawned more often: adult water dragon (freq bonus 12) The monster species that spawned more often: merrow (freq bonus 12) The monster species that spawned more often: yellow spore (freq bonus 10) The monster species that spawned more often: topaz growth (freq bonus 5) The monster species that spawned more often: anti-defense monster (freq bonus 6) The monster species that spawned more often: crater mold (freq bonus 10) The monster species that spawned more often: color out of space (freq bonus 12) The monster species that spawned more often: wood bear cub (freq bonus 14) The monster species that spawned more often: powerful idiot (freq bonus 5) The monster species that spawned more often: stargazer (freq bonus 5) The monster species that spawned more often: phasing trapper (freq bonus 12) The monster species that spawned more often: stalking grandmaster lichen (freq bonus 5) The monster species that spawned more often: black spider (freq bonus 6) The monster species that never randomly spawned: crystal mold The monster species that never randomly spawned: multi-hued naga hatchling The monster species that never randomly spawned: undead medium The monster species that never randomly spawned: albino patch The monster species that never randomly spawned: crawling eye The monster species that never randomly spawned: petro centipede The monster species that never randomly spawned: ringwraith The monster species that never randomly spawned: master lich The monster species that never randomly spawned: iron penetrator The monster species that never randomly spawned: jumping champion The monster class that always generated with extra speed: ogre The RNG hath decreed that this item was never generated: amulet of danger (doomed) The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: mass murder (ENEMATZU MEMALEZU) The RNG hath decreed that this item was never generated: toxic (holed) The RNG hath decreed that this item was never generated: shit stone (gray) The RNG hath decreed that this item was never generated: amulet of warp dimension (hazy) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 16) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 26) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 102) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 14) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 22) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 15) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 9) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 2) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 11) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 4) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 11) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 18) The RNG hath decreed that this item was always generated cursed: confuse monster (orange) The RNG hath decreed that this item was always generated cursed: flying (winged) The RNG hath decreed that this item was always generated cursed: wedge sandals (heeled sandals) The RNG hath decreed that this item was always generated cursed: quite heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this trap was always invisible: statue trap The RNG hath decreed that this trap was generated more often: bishop trap (freq bonus 4) Next attribute increase check would have come at turn 378 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (995) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - magic missile 3 attack 31% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...