Janszobar, neutral male bastard Wizard --.----#--- -.........| |.........| |.....f@..| ----------- [Janszobar the Evoker] St7 Dx7 Co14 In13 Wi7 Ch6 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw27(27) AC6 MC3 Mov12 Xp1/0 Wt275/1150 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 16 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 91% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 99% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 10250 Monster spawn increase reached its maximum at turn 48811 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 3041235 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: apelike creature (freq bonus 1) The monster color that was spawned more often: brown (freq bonus 1) The monster species that spawned more often: mine layer (freq bonus 6) The monster species that spawned more often: blue naga (freq bonus 8) The monster species that spawned more often: squirt gargoyle (freq bonus 6) The monster species that spawned more often: purple mold (freq bonus 12) The monster species that spawned more often: expert medium wall (freq bonus 8) The monster species that spawned more often: shining penetrator (freq bonus 8) The monster species that spawned more often: shotgun horror (freq bonus 6) The monster species that spawned more often: pile of silver coins (freq bonus 4) The monster species that spawned more often: undead kangaroo (freq bonus 6) The monster species that spawned more often: umbra spore (freq bonus 4) The monster species that spawned more often: butcher (freq bonus 3) The monster species that spawned more often: mechanical juggernaut (freq bonus 2) The monster species that spawned more often: northerner (freq bonus 3) The monster species that spawned more often: furious spore (freq bonus 4) The monster species that spawned more often: snow vortex (freq bonus 3) The monster species that spawned more often: race X (freq bonus 3) The monster species that spawned more often: The Babbage Analytical Engine (freq bonus 2) The monster species that spawned more often: silver naga (freq bonus 4) The monster species that spawned more often: bad lance carrier (freq bonus 2) The monster species that spawned more often: Lucifer (freq bonus 12) The monster species that never randomly spawned: Sadachiyo, the sexually ambiguous Ninja The monster species that never randomly spawned: arrow turret The monster species that never randomly spawned: sand raider The monster species that never randomly spawned: kangaroo The monster species that never randomly spawned: knight The monster species that never randomly spawned: griffin rogue The monster species that never randomly spawned: bright blue spore The monster species that never randomly spawned: forbidden forest centaur The monster species that never randomly spawned: vacuum mold The monster species that never randomly spawned: pure white unicorn The RNG hath decreed that this item was never generated: stone of magic resistance (gray) The RNG hath decreed that this item was never generated: fear resistance (branching) The RNG hath decreed that this item was never generated: porter (peppermint) The RNG hath decreed that this item was never generated: gain strength (granite) The RNG hath decreed that this item was never generated: gain wisdom (glass) The RNG hath decreed that this item was never generated: arrow ((null)) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 7) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 7) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 12) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 7) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 168) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 59) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 24) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 7) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 40) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 8) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 7) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 9) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 6) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 15) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 3) The RNG hath decreed that this item was generated more often: dream eater (dreamy, freq bonus 8) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 6) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 9) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 90) The RNG hath decreed that this item was always generated cursed: acid (white) The RNG hath decreed that this item was always generated cursed: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was always generated cursed: javelin (throwing spear) The RNG hath decreed that this item was always generated cursed: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was always generated cursed: jumpsuit (silver clothes) The RNG hath decreed that this trap was always invisible: girliness trap The RNG hath decreed that this trap was generated more often: poison gas trap (freq bonus 12) Next attribute increase check would have come at turn 723 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (151) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 88% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure heat 2 protect 88% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...