Janszobar, neutral male bastard Wizard ---.- ....| |...| |...| |.f@| |...| ----- [Janszobar the Evoker] St5 Dx10 Co10 In6 Wi5 Ch6 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw26(26) AC0 MC3 Mov12 Xp1/0 Wt131/850 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 22 Gem identification only worked 100 times out of 175 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 62% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 71% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45695 Monster spawn increase reached its maximum at turn 99645 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 253161 The monster class that cannot be genocided was ghost The monster class that was spawned more often: blob (freq bonus 1) The monster species that spawned more often: large food trove (freq bonus 16) The monster species that spawned more often: undead rogue (freq bonus 2) The monster species that spawned more often: master medium wall (freq bonus 6) The monster species that spawned more often: swamp inhabitant (freq bonus 3) The monster species that spawned more often: petty greener springy (freq bonus 2) The monster species that spawned more often: silver weasel (freq bonus 3) The monster species that spawned more often: arachnid (freq bonus 2) The monster species that spawned more often: undead dragon (freq bonus 12) The monster species that spawned more often: ice boar (freq bonus 2) The monster species that spawned more often: japanese mandrake (freq bonus 4) The monster species that spawned more often: gray ooze (freq bonus 6) The monster species that spawned more often: giant brown locust (freq bonus 4) The monster species that spawned more often: sucker colony (freq bonus 3) The monster species that spawned more often: giant weapon trove (freq bonus 6) The monster species that spawned more often: terror turret (freq bonus 6) The monster species that spawned more often: ghost mage (freq bonus 2) The monster species that spawned more often: minotroll (freq bonus 12) The monster species that spawned more often: priest of Ghaunadaur (freq bonus 20) The monster species that spawned more often: fucker troll (freq bonus 3) The monster species that spawned more often: beige unicorn (freq bonus 10) The monster species that never randomly spawned: fearful trove The monster species that never randomly spawned: brownie The monster species that never randomly spawned: stormtrooper The monster species that never randomly spawned: flaming trove The monster species that never randomly spawned: stupid bully The monster species that never randomly spawned: deceiving mushroom The monster species that never randomly spawned: Anti-Elbereth Administrator The monster species that never randomly spawned: vodka drinker The monster species that never randomly spawned: spritzer The monster species that never randomly spawned: baby stone dragon The RNG hath decreed that this item was never generated: haste monster (royal) The RNG hath decreed that this item was never generated: farlook stone (gray) The RNG hath decreed that this item was never generated: slow monster (light green) The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was never generated: mithril whip ((null)) The RNG hath decreed that this item was never generated: helm of telepathy (visored helmet) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 9) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 4) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 8) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 140) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 2) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 18) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 13) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 7) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 5) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 5) The RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 10) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 12) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 92) The RNG hath decreed that this item was always generated cursed: gauntlets of panic (slit gloves) The RNG hath decreed that this item was always generated cursed: evil gloves (fatal gloves) The RNG hath decreed that this item was always generated cursed: camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was always generated cursed: mind shielding (oblivion) The RNG hath decreed that this item was always generated cursed: copper dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: contact bomb The RNG hath decreed that this trap was generated more often: magical device trap (freq bonus 7) Next attribute increase check would have come at turn 314 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (331) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 4% 100% b - resist sleep 1 protect 4% 100% c - light 1 divine 4% 100% d - create monster 4 attack 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...