Janszobar, neutral male bastard Wizard -------x-- |........| .$.......| |........| ....f....| |....@G..| -----.---- [Janszobar the Evoker] St5 Dx12 Co9 In11 Wi6 Ch6 WizBasMalNeu+J S1 Dlvl:1 $1 HP15(15) Pw26(26) AC-4 MC9 Mov12 Xp1/0 Wt229/800 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 68 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 186 Tool identification only worked 5 times out of 14 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 53% Wand drop chance was reduced to 54% Amulet drop chance was reduced to 83% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17937 Monster spawn increase reached its maximum at turn 79717 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 231693 The monster class that cannot be genocided was elemental The monster class that was spawned more often: Keystone Kop (freq bonus 1) The monster species that spawned more often: lava fungus (freq bonus 16) The monster species that spawned more often: mana mauler (freq bonus 6) The monster species that spawned more often: young adult orange dragon (freq bonus 8) The monster species that spawned more often: Waldinach (freq bonus 6) The monster species that spawned more often: giant cockatflayer eellich (freq bonus 18) The monster species that spawned more often: gryphon (freq bonus 9) The monster species that spawned more often: rock giant (freq bonus 12) The monster species that spawned more often: hammer swinger (freq bonus 10) The monster species that spawned more often: werevortex (freq bonus 2) The monster species that spawned more often: undead politician (freq bonus 9) The monster species that spawned more often: cave creeper (freq bonus 10) The monster species that spawned more often: abyss wraith (freq bonus 3) The monster species that spawned more often: taker stalk (freq bonus 10) The monster species that spawned more often: zombified drake (freq bonus 4) The monster species that spawned more often: one-eyed bugger (freq bonus 10) The monster species that spawned more often: enormous rat (freq bonus 6) The monster species that spawned more often: elemental particle (freq bonus 8) The monster species that spawned more often: drill trove (freq bonus 2) The monster species that spawned more often: white blob (freq bonus 48) The monster species that spawned more often: moldy spore (freq bonus 3) The monster species that never randomly spawned: lava colony The monster species that never randomly spawned: hunger turret The monster species that never randomly spawned: large spawn permamimic The monster species that never randomly spawned: giant rockfish The monster species that never randomly spawned: blemmye The monster species that never randomly spawned: petty greener springy The monster species that never randomly spawned: golden fungus The monster species that never randomly spawned: devilkin The monster species that never randomly spawned: insurmountable warp patch The monster species that never randomly spawned: porter secret car The RNG hath decreed that this item was never generated: psychic dragon scales ((null)) The RNG hath decreed that this item was never generated: sleep (mottled) The RNG hath decreed that this item was never generated: speedbug stone (gray) The RNG hath decreed that this item was never generated: mithril whip ((null)) The RNG hath decreed that this item was never generated: rainbow dragon scale shield (rainbow dragonhide shield) The RNG hath decreed that this item was never generated: levitation (tan) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 5) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 17) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 31) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 22) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 6) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 13) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 2) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 11) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 10) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 7) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 12) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 41) The RNG hath decreed that this item was always generated cursed: levitation (agate) The RNG hath decreed that this item was always generated cursed: drum of earthquake (drum) The RNG hath decreed that this item was always generated cursed: diamond dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: leather jacket ((null)) The RNG hath decreed that this item was always generated cursed: black halberd (black polearm) The RNG hath decreed that this trap was always invisible: alarm The RNG hath decreed that this trap was generated more often: slime trap (freq bonus 3) Next attribute increase check would have come at turn 418 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (49) You survived Spells known in the end Name Level Category Fail Memory a - resist poison 1 protect 0% 100% b - detect monsters 4 divine 90% 300% c - endure cold 2 protect 90% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...