Janszobar, neutral male bastard Wizard --------------------------------------------+---- |....f..........................................| |....@..........................................| |...............................................| ------------------------------------------------- [Janszobar the Evoker] St4 Dx9 Co9 In5 Wi6 Ch4 WizBasMalNeu+J S0 Dlvl:1 $1149 HP15(15) Pw27(27) AC9 MC3 Mov12 Xp1/0 Wt107/750 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 34% chance Scroll drop chance was reduced to 96% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 88% Monster death drops spawned with only 82% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 9785 Monster spawn increase reached its maximum at turn 43414 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 669900 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: troll (freq bonus 2) The monster species that spawned more often: kobold warlord (freq bonus 8) The monster species that spawned more often: deadly sin (freq bonus 3) The monster species that spawned more often: takeaway turret (freq bonus 3) The monster species that spawned more often: giant speckled tree frog (freq bonus 4) The monster species that spawned more often: Lou's sneaker (freq bonus 8) The monster species that spawned more often: petty living wall (freq bonus 4) The monster species that spawned more often: illiterate from the hunger games (freq bonus 7) The monster species that spawned more often: red nightmare (freq bonus 24) The monster species that spawned more often: lava muzzle (freq bonus 3) The monster species that spawned more often: rotting quylthulg (freq bonus 4) The monster species that spawned more often: white balrog (freq bonus 4) The monster species that spawned more often: hard blue jelly (freq bonus 20) The monster species that spawned more often: lethe elemental (freq bonus 5) The monster species that spawned more often: very old blue dragon (freq bonus 6) The monster species that spawned more often: tear spore (freq bonus 6) The monster species that spawned more often: werepiranha (freq bonus 6) The monster species that spawned more often: killer turbo chicken (freq bonus 8) The monster species that spawned more often: rust converter (freq bonus 4) The monster species that spawned more often: blaster turret (freq bonus 3) The monster species that spawned more often: decayed stalk (freq bonus 6) The monster species that never randomly spawned: genetic engineer The monster species that never randomly spawned: acid permamimic The monster species that never randomly spawned: plague bug The monster species that never randomly spawned: ferrous stalk The monster species that never randomly spawned: werepiercer The monster species that never randomly spawned: weremindflayer The monster species that never randomly spawned: snow impacter The monster species that never randomly spawned: french portal ufo The monster species that never randomly spawned: stictopus The monster species that never randomly spawned: ghostly wolf The RNG hath decreed that this item was never generated: bean ((null)) The RNG hath decreed that this item was never generated: unwanted helmet (bug-tracking helmet) The RNG hath decreed that this item was never generated: sky dragon scale mail ((null)) The RNG hath decreed that this item was never generated: magic device stone (gray) The RNG hath decreed that this item was never generated: wonder helmet (weeping helmet) The RNG hath decreed that this item was never generated: parasol ((null)) The RNG hath decreed that this item was generated more often: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID, freq bonus 20) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 3) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 12) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 18) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 23) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 46) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 19) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 5) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 8) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 2) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 61) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 96) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this item was always generated cursed: pink sweets ((null)) The RNG hath decreed that this item was always generated cursed: blue lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: amulet of acid resistance (venomous) The RNG hath decreed that this item was always generated cursed: water dragon scale shield (water dragonhide shield) The RNG hath decreed that this trap was always invisible: misfire trap The RNG hath decreed that this trap was generated more often: luck trap (freq bonus 2) Next attribute increase check would have come at turn 933 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (82) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 90% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - create monster 4 attack 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...