Janszobar, neutral male bastard Wizard ----- |.f@| |...| |..G| +...| |...| ----- [Janszobar the Evoker] St7 Dx5 Co7 In13 Wi7 Ch5 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw26(26) AC8 MC3 Mov12 Xp1/0 Wt85/800 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 110 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 68% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 21% Potion drop chance was reduced to 87% Monster death drops spawned with only 82% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 76380 Monster spawn increase reached its maximum at turn 114980 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 2940057 The monster class that cannot be genocided was zombie The monster class that was spawned more often: turret (freq bonus 2) The monster species that spawned more often: wallaroo (freq bonus 4) The monster species that spawned more often: gnoll chieftain (freq bonus 4) The monster species that spawned more often: blood impacter (freq bonus 12) The monster species that spawned more often: nexus eye (freq bonus 6) The monster species that spawned more often: nightmare troll (freq bonus 4) The monster species that spawned more often: giant (freq bonus 12) The monster species that spawned more often: jackal (freq bonus 8) The monster species that spawned more often: snore patch (freq bonus 8) The monster species that spawned more often: Policeman Sergeant (freq bonus 3) The monster species that spawned more often: hidden patch (freq bonus 8) The monster species that spawned more often: great crystal wyrm (freq bonus 7) The monster species that spawned more often: hi-speed automaton (freq bonus 4) The monster species that spawned more often: disgusting warp patch (freq bonus 5) The monster species that spawned more often: zombie prostitute (freq bonus 8) The monster species that spawned more often: mimic lich (freq bonus 8) The monster species that spawned more often: Professor Moriarty (freq bonus 7) The monster species that spawned more often: panther man (freq bonus 14) The monster species that spawned more often: goldminer (freq bonus 6) The monster species that spawned more often: chasing soldier ant (freq bonus 8) The monster species that spawned more often: Katia's leather boot (freq bonus 3) The monster species that never randomly spawned: steam-powered shotgun sentry The monster species that never randomly spawned: giant black dragonfly The monster species that never randomly spawned: death metal drummer The monster species that never randomly spawned: teleport trove The monster species that never randomly spawned: inertia mushroom The monster species that never randomly spawned: old black dragon The monster species that never randomly spawned: ethereal trove The monster species that never randomly spawned: nazi mad scientist The monster species that never randomly spawned: Hungry Times The monster species that never randomly spawned: nymph The RNG hath decreed that this item was never generated: mare trident ((null)) The RNG hath decreed that this item was never generated: tourmaline (red) The RNG hath decreed that this item was never generated: dwarvish short sword (broad short sword) The RNG hath decreed that this item was never generated: amulet of hunger (gleaming) The RNG hath decreed that this item was never generated: boots of safeguard (orange boots) The RNG hath decreed that this item was never generated: proof armor (I AM THE KING) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 5) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 19) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 12) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 8) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 11) The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 4) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 11) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 16) The RNG hath decreed that this item was always generated cursed: helm of underwater action (scuba helmet) The RNG hath decreed that this item was always generated cursed: heavy concrete ball ((null)) The RNG hath decreed that this item was always generated cursed: magic flute (flute) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this item was always generated cursed: amulet of swimming (watery) The RNG hath decreed that this trap was always invisible: crap trap The RNG hath decreed that this trap was generated more often: spacewars trap (freq bonus 15) Next attribute increase check would have come at turn 1311 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1565) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 76% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - insulate 2 protect 76% 100% e - force bolt 1 attack 0% 100% f - healing 1 healing 0% 100% g - endure cold 2 protect 76% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...