Janszobar, neutral male bastard Wizard .----- --.....-- |.f...... |@......| |..$q...| --.q...-- ------ [Janszobar the Evoker] St10 Dx13 Co12 In15 Wi3 Ch6 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw27(27) AC-2 MC3 Mov12 Xp1/0 Wt293/1200 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 119 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 25 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 105 Scroll drop chance was reduced to 85% Wand drop chance was reduced to 65% Amulet drop chance was reduced to 25% Potion drop chance was reduced to 99% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 48982 Monster spawn increase reached its maximum at turn 159224 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 55862 The monster class that cannot be genocided was naga The monster class that was spawned more often: rodent (freq bonus 1) The monster species that spawned more often: undead kangaroo (freq bonus 3) The monster species that spawned more often: adult glowing dragon (freq bonus 4) The monster species that spawned more often: Tanja (freq bonus 8) The monster species that spawned more often: nether wraith (freq bonus 5) The monster species that spawned more often: fiendish warlock (freq bonus 12) The monster species that spawned more often: Judge Fear (freq bonus 6) The monster species that spawned more often: geek (freq bonus 6) The monster species that spawned more often: vampire lich (freq bonus 8) The monster species that spawned more often: armored trapper (freq bonus 6) The monster species that spawned more often: Bull Gates (freq bonus 4) The monster species that spawned more often: ice monster (freq bonus 14) The monster species that spawned more often: maggot mass (freq bonus 12) The monster species that spawned more often: gore fungus (freq bonus 8) The monster species that spawned more often: kobold hewer (freq bonus 4) The monster species that spawned more often: bright white warp patch (freq bonus 24) The monster species that spawned more often: gun chick (freq bonus 2) The monster species that spawned more often: Stefan (freq bonus 2) The monster species that spawned more often: petty chimpanzee (freq bonus 20) The monster species that spawned more often: dragon lady (freq bonus 10) The monster species that spawned more often: brain eater (freq bonus 4) The monster species that never randomly spawned: night willow The monster species that never randomly spawned: emperor mimic The monster species that never randomly spawned: thorned strider The monster species that never randomly spawned: saiyan The monster species that never randomly spawned: garter snake The monster species that never randomly spawned: netherworld troll The monster species that never randomly spawned: alchemist The monster species that never randomly spawned: metallic yellow centipede The monster species that never randomly spawned: crystal statue The monster species that never randomly spawned: gore mushroom The RNG hath decreed that this item was never generated: worthless piece of blue glass (blue) The RNG hath decreed that this item was never generated: Jolt Cola (illegal) The RNG hath decreed that this item was never generated: mana (blooming) The RNG hath decreed that this item was never generated: elven toga ((null)) The RNG hath decreed that this item was never generated: cure burn (fiery) The RNG hath decreed that this item was never generated: war hammer ((null)) The RNG hath decreed that this item was generated more often: chain mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 18) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 9) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 16) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 32) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 10) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 6) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 4) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 6) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 92) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 4) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 11) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 5) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 16) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 32) The RNG hath decreed that this item was always generated cursed: elven mace ((null)) The RNG hath decreed that this item was always generated cursed: antimagic stone (gray) The RNG hath decreed that this item was always generated cursed: shield of mobility (slippery shield) The RNG hath decreed that this item was always generated cursed: nasty stone (gray) The RNG hath decreed that this item was always generated cursed: stinking cloud (distorted) The RNG hath decreed that this trap was always invisible: chaos trap The RNG hath decreed that this trap was generated more often: quicksand (freq bonus 22) Next attribute increase check would have come at turn 963 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (147) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure cold 2 protect 75% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...