Janszobar, neutral male bastard Wizard -- ------------------ |........f........... +........$@......$..| --------------------- [Janszobar the Evoker] St4 Dx6 Co14 In11 Wi9 Ch4 WizBasMalNeu+J S0 Dlvl:1 $1966 HP15(15) Pw27(27) AC7 MC3 Mov12 Xp1/0 Wt174/1000 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 126 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 15 Armor identification only worked 15 times out of 34 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 437 Tool identification only worked 5 times out of 10 Ring drop chance was reduced to 54% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 76% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21298 Monster spawn increase reached its maximum at turn 66828 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 260590 The monster class that cannot be genocided was vortex The monster class that was spawned more often: trapper or lurker above (freq bonus 1) The monster species that spawned more often: flounder (freq bonus 2) The monster species that spawned more often: sticky mold (freq bonus 6) The monster species that spawned more often: dire lion (freq bonus 4) The monster species that spawned more often: slow patch (freq bonus 8) The monster species that spawned more often: dervish (freq bonus 4) The monster species that spawned more often: dark gray patch (freq bonus 12) The monster species that spawned more often: black panther (freq bonus 2) The monster species that spawned more often: purple force patch (freq bonus 15) The monster species that spawned more often: baal subject mummy (freq bonus 8) The monster species that spawned more often: death elemental (freq bonus 4) The monster species that spawned more often: hobbit (freq bonus 2) The monster species that spawned more often: High Elvenking (freq bonus 4) The monster species that spawned more often: clairvoyant (freq bonus 6) The monster species that spawned more often: winged kobold (freq bonus 2) The monster species that spawned more often: Tulzscha, the Green Flame (freq bonus 10) The monster species that spawned more often: knight templar (freq bonus 12) The monster species that spawned more often: multi-hued dragon (freq bonus 4) The monster species that spawned more often: crystal statue (freq bonus 4) The monster species that spawned more often: crobat (freq bonus 4) The monster species that spawned more often: giant fire ant (freq bonus 3) The monster species that never randomly spawned: eight of clubs The monster species that never randomly spawned: quiver slot The monster species that never randomly spawned: navi The monster species that never randomly spawned: Maria Wong, the Vampire The monster species that never randomly spawned: Yibb-Tstll, the Patient One The monster species that never randomly spawned: generic error The monster species that never randomly spawned: real disintegration hound The monster species that never randomly spawned: blink warp fungus The monster species that never randomly spawned: tome of nether wrath The monster species that never randomly spawned: anthrazite growth The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: meatball ((null)) The RNG hath decreed that this item was never generated: amethyst dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this item was never generated: silver slingstone (gray) The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was never generated: cypher helm (basin helmet) The RNG hath decreed that this item was never generated: helm of hunger (winged helmet) The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 6) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 19) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 25) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 23) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 8) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 22) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 21) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 7) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 10) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 6) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 9) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 47) The RNG hath decreed that this item was always generated cursed: amulet of depetrify (charmed) The RNG hath decreed that this item was always generated cursed: men's underwear ((null)) The RNG hath decreed that this item was always generated cursed: school cap ((null)) The RNG hath decreed that this item was always generated cursed: create monster (maple) The RNG hath decreed that this item was always generated cursed: kyrt shirt ((null)) The RNG hath decreed that this trap was always invisible: display trap The RNG hath decreed that this trap was generated more often: level trap (freq bonus 5) Next attribute increase check would have come at turn 109 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (444) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 90% 100% d - cure blindness 2 healing 90% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...