Janszobar, neutral male bastard Wizard ----------- ..........| |.@.......| ..f.......| ---.------- [Janszobar the Evoker] St7 Dx9 Co9 In14 Wi3 Ch7 WizBasMalNeu+J S0 Dlvl:1 $288 HP15(15) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt106/900 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 36 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 197 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 73% Ring drop chance was reduced to 82% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13817 Monster spawn increase reached its maximum at turn 66967 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 156485 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: eye or sphere (freq bonus 1) The monster species that spawned more often: Pero Pero (freq bonus 5) The monster species that spawned more often: agate warp fungus (freq bonus 10) The monster species that spawned more often: creeping copper coins (freq bonus 4) The monster species that spawned more often: small kobold (freq bonus 4) The monster species that spawned more often: darkwood elder (freq bonus 6) The monster species that spawned more often: chaos polymorpher (freq bonus 10) The monster species that spawned more often: phaser giant oread (freq bonus 6) The monster species that spawned more often: green firebird (freq bonus 9) The monster species that spawned more often: 42 trove (freq bonus 6) The monster species that spawned more often: Almuth's block-heeled boot (freq bonus 8) The monster species that spawned more often: Melissa (freq bonus 3) The monster species that spawned more often: azure stalk (freq bonus 2) The monster species that spawned more often: duah sephirah (freq bonus 2) The monster species that spawned more often: terminator chess wild dog (freq bonus 4) The monster species that spawned more often: false error (freq bonus 5) The monster species that spawned more often: orange jelly (freq bonus 6) The monster species that spawned more often: furry (freq bonus 2) The monster species that spawned more often: Dr. Munoz (freq bonus 18) The monster species that spawned more often: Policeman Kriminologist (freq bonus 3) The monster species that spawned more often: giant rotting toad (freq bonus 12) The monster species that never randomly spawned: dark gray colony The monster species that never randomly spawned: goodwife The monster species that never randomly spawned: demonic lich The monster species that never randomly spawned: Vorlon missile The monster species that never randomly spawned: slow warp fungus The monster species that never randomly spawned: betrayed maia The monster species that never randomly spawned: Elena's combat boot The monster species that never randomly spawned: tasloi chief The monster species that never randomly spawned: huge metal mole The monster species that never randomly spawned: festering appendages The RNG hath decreed that this item was never generated: splint mail ((null)) The RNG hath decreed that this item was never generated: shotgun shell ((null)) The RNG hath decreed that this item was never generated: heavy status cloak (phantom cloak) The RNG hath decreed that this item was never generated: enlighten (faded) The RNG hath decreed that this item was never generated: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was never generated: elven mace ((null)) The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: death (long, freq bonus 9) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 210) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 13) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 17) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 17) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 7) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 7) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 107) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 18) The RNG hath decreed that this item was always generated cursed: manastone (gray) The RNG hath decreed that this item was always generated cursed: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was always generated cursed: shuriken (throwing star) The RNG hath decreed that this item was always generated cursed: amulet of depetrify (charmed) The RNG hath decreed that this item was always generated cursed: time shift (green eyed) The RNG hath decreed that this trap was always invisible: ice trap The RNG hath decreed that this trap was generated more often: menu trap (freq bonus 1) Next attribute increase check would have come at turn 1046 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (52) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 62% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 62% 100% d - magic missile 3 attack 90% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...