Janszobar, neutral male bastard Wizard --- -|---+- # |.....@f... ...# ..........| --- |...$...... ------.---- [Janszobar the Evoker] St5 Dx13 Co6 In12 Wi5 Ch4 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw28(28) AC-2 MC3 Mov12 Xp1/0 Wt220/650 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 55% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 82% Wand drop chance was reduced to 93% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 64520 Monster spawn increase reached its maximum at turn 227870 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 670695 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: troll (freq bonus 2) The monster species that spawned more often: moldy spore (freq bonus 7) The monster species that spawned more often: uncommon orc (freq bonus 4) The monster species that spawned more often: Countess Bathory (freq bonus 3) The monster species that spawned more often: fecund swamp wolf (freq bonus 8) The monster species that spawned more often: killer hydra (freq bonus 20) The monster species that spawned more often: ghost gloam (freq bonus 16) The monster species that spawned more often: O-Iwa, the disfigured (freq bonus 10) The monster species that spawned more often: takuhi (freq bonus 4) The monster species that spawned more often: venom vortex (freq bonus 5) The monster species that spawned more often: void spore (freq bonus 8) The monster species that spawned more often: spike mushroom (freq bonus 6) The monster species that spawned more often: storm naga hatchling (freq bonus 10) The monster species that spawned more often: fake mushroom (freq bonus 7) The monster species that spawned more often: Josefine (freq bonus 3) The monster species that spawned more often: bog creature (freq bonus 4) The monster species that spawned more often: malkuth sephirah (freq bonus 5) The monster species that spawned more often: Old Man Willow (freq bonus 10) The monster species that spawned more often: giant roc (freq bonus 9) The monster species that spawned more often: black mushroom patch (freq bonus 7) The monster species that spawned more often: multi-hued mushroom (freq bonus 20) The monster species that never randomly spawned: riot breaker The monster species that never randomly spawned: withering mimic The monster species that never randomly spawned: animated dagger The monster species that never randomly spawned: unseen servant The monster species that never randomly spawned: anthrazite force fungus The monster species that never randomly spawned: darker thief The monster species that never randomly spawned: deathmold The monster species that never randomly spawned: Internet Exploder The monster species that never randomly spawned: gigantic mind flayer The monster species that never randomly spawned: invisible warp patch The RNG hath decreed that this item was never generated: cloak of death (deadly cloak) The RNG hath decreed that this item was never generated: time shift (green eyed) The RNG hath decreed that this item was never generated: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was never generated: color cone (conical hat) The RNG hath decreed that this item was never generated: red dragon scale mail ((null)) The RNG hath decreed that this item was never generated: jumping (torn) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 33) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 6) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 25) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 52) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 38) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 8) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 292) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 85) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 6) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 84) The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 48) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: helm of teleport control (space helmet) The RNG hath decreed that this item was always generated cursed: ranseur (hilted polearm) The RNG hath decreed that this item was always generated cursed: plasteel cloak ((null)) The RNG hath decreed that this item was always generated cursed: stairwell stomping boots (plateau boots) The RNG hath decreed that this trap was always invisible: cooling trap The RNG hath decreed that this trap was generated more often: arrow trap (freq bonus 21) Next attribute increase check would have come at turn 2325 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (264) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 3% 100% b - resist poison 1 protect 3% 100% c - knock 1 matter 3% 100% d - create monster 4 attack 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...