Janszobar, neutral male bastard Wizard ---------------- |..............| |..............- ..............| -....f..q....| |....@.......| |.......(....| -------+------ [Janszobar the Evoker] St4 Dx12 Co9 In15 Wi6 Ch4 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw27(27) AC7 MC3 Mov12 Xp1/0 Wt155/750 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 22 Gem identification only worked 100 times out of 130 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 74% Wand drop chance was reduced to 91% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 88% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13308 Monster spawn increase reached its maximum at turn 60519 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 158000 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: gnome (freq bonus 2) The monster species that spawned more often: covetous great orc (freq bonus 4) The monster species that spawned more often: prowling dead potato (freq bonus 6) The monster species that spawned more often: drunk jet guy (freq bonus 4) The monster species that spawned more often: vampire spawn (freq bonus 4) The monster species that spawned more often: burner (freq bonus 4) The monster species that spawned more often: copper naga (freq bonus 6) The monster species that spawned more often: lair toughguy (freq bonus 8) The monster species that spawned more often: acidic spore (freq bonus 18) The monster species that spawned more often: frost beast (freq bonus 5) The monster species that spawned more often: greedy prostitute (freq bonus 3) The monster species that spawned more often: reddish warp patch (freq bonus 18) The monster species that spawned more often: turned shaman (freq bonus 5) The monster species that spawned more often: really dangerous growth (freq bonus 4) The monster species that spawned more often: purple mold (freq bonus 6) The monster species that spawned more often: battle maiden (freq bonus 8) The monster species that spawned more often: persian lady (freq bonus 10) The monster species that spawned more often: baby white dragon (freq bonus 16) The monster species that spawned more often: creeping diamond gems (freq bonus 7) The monster species that spawned more often: fanged horror (freq bonus 3) The monster species that spawned more often: chaos sister (freq bonus 14) The monster species that never randomly spawned: healing warp patch The monster species that never randomly spawned: Rubinho The monster species that never randomly spawned: scorpion The monster species that never randomly spawned: phantom fungus The monster species that never randomly spawned: nabasleh sephirah The monster species that never randomly spawned: selenite butcher The monster species that never randomly spawned: airi The monster species that never randomly spawned: anteater The monster species that never randomly spawned: mist ogre The monster species that never randomly spawned: black unicorn The RNG hath decreed that this item was never generated: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was never generated: bread ((null)) The RNG hath decreed that this item was never generated: towel ((null)) The RNG hath decreed that this item was never generated: thunder (sparking) The RNG hath decreed that this item was never generated: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was never generated: boomerang ((null)) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 26) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 15) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 17) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 4) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 8) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 20) The RNG hath decreed that this item was generated more often: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID, freq bonus 12) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 24) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 10) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 7) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 21) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 8) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 51) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 45) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 77) The RNG hath decreed that this item was always generated cursed: starvation (underestimated) The RNG hath decreed that this item was always generated cursed: blank paper (plain) The RNG hath decreed that this item was always generated cursed: obsid ((null)) The RNG hath decreed that this item was always generated cursed: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was always generated cursed: feminine pumps (female footwear) The RNG hath decreed that this trap was always invisible: trap of walls The RNG hath decreed that this trap was generated more often: inertia trap (freq bonus 1) Next attribute increase check would have come at turn 172 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (520) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - create monster 4 attack 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...