Janszobar, neutral male bastard Wizard ------------ |........f.| |...(.....@| |..........| ----------.- [Janszobar the Evoker] St6 Dx12 Co7 In11 Wi5 Ch7 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw26(26) AC6 MC3 Mov12 Xp1/0 Wt91/750 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 181 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 30 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 88% chance Wand drop chance was reduced to 75% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 97% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34890 Monster spawn increase reached its maximum at turn 125150 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 391545 The monster class that cannot be genocided was centaur The monster class that was spawned more often: wall monster (freq bonus 1) The monster species that spawned more often: iced mammoth (freq bonus 8) The monster species that spawned more often: Moving Twitch (freq bonus 10) The monster species that spawned more often: baluchitherium (freq bonus 3) The monster species that spawned more often: unbalanced idiot (freq bonus 6) The monster species that spawned more often: greater claw bug (freq bonus 5) The monster species that spawned more often: cobalt draconian (freq bonus 16) The monster species that spawned more often: void warp fungus (freq bonus 2) The monster species that spawned more often: five of clubs (freq bonus 6) The monster species that spawned more often: undead supermarket cashier (freq bonus 8) The monster species that spawned more often: ancient turret (freq bonus 3) The monster species that spawned more often: baby purple dragon (freq bonus 3) The monster species that spawned more often: very old blue dragon (freq bonus 6) The monster species that spawned more often: armored cow (freq bonus 20) The monster species that spawned more often: shimmering warp fungus (freq bonus 8) The monster species that spawned more often: ogre thief (freq bonus 4) The monster species that spawned more often: karakasa (freq bonus 4) The monster species that spawned more often: deceiving mold (freq bonus 3) The monster species that spawned more often: cave kobold (freq bonus 8) The monster species that spawned more often: holy roller coaster (freq bonus 4) The monster species that spawned more often: dragon awgwa (freq bonus 10) The monster species that never randomly spawned: rogue captain The monster species that never randomly spawned: anaconda The monster species that never randomly spawned: annoying cat The monster species that never randomly spawned: snakeman The monster species that never randomly spawned: old grandpa The monster species that never randomly spawned: naga pitmaster The monster species that never randomly spawned: petty rattlesnake The monster species that never randomly spawned: ninetales The monster species that never randomly spawned: legion devil buzzer The monster species that never randomly spawned: artillery water nymph The RNG hath decreed that this item was never generated: deep dragon scales ((null)) The RNG hath decreed that this item was never generated: barrhing (CONVICT PATCH) The RNG hath decreed that this item was never generated: root password detection (XYZZY) The RNG hath decreed that this item was never generated: bunny ear (headpiece) The RNG hath decreed that this item was never generated: rainbow dragon scale shield (rainbow dragonhide shield) The RNG hath decreed that this item was never generated: blood dragon scale shield (blood dragonhide shield) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 14) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 16) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 12) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 11) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 213) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 13) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 25) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 16) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 12) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 10) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 5) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 3) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 2) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 9) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 5) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 95) The RNG hath decreed that this item was always generated cursed: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was always generated cursed: trap creation stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of anti experience (ringwraith) The RNG hath decreed that this item was always generated cursed: citrine (yellow) The RNG hath decreed that this item was always generated cursed: flame shield (dark red shield) The RNG hath decreed that this trap was always invisible: cancellation trap The RNG hath decreed that this trap was generated more often: dropless trap (freq bonus 2) Next attribute increase check would have come at turn 111 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (370) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 90% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 90% 100% d - create monster 4 attack 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...