Janszobar, neutral male bastard Wizard -------- |......- |...f..| |..@.F.+ ----.--- [Janszobar the Evoker] St14 Dx13 Co12 In12 Wi4 Ch4 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw26(26) AC9 MC3 Mov12 Xp1/0 Wt58/1400 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 32 Wand identification only worked 3 times out of 30 Armor identification only worked 15 times out of 63 Spellbook identification only worked 2 times out of 27 Gem identification only worked 100 times out of 187 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 73% chance Scroll drop chance was reduced to 79% Amulet drop chance was reduced to 93% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 10% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46770 Monster spawn increase reached its maximum at turn 78917 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 77637 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: bat or bird (freq bonus 1) The monster species that spawned more often: undead warp fungus (freq bonus 10) The monster species that spawned more often: hobbit king (freq bonus 4) The monster species that spawned more often: pile of kryptonite coins (freq bonus 10) The monster species that spawned more often: shimmering force fungus (freq bonus 8) The monster species that spawned more often: dangerous uvuudaum (freq bonus 4) The monster species that spawned more often: reaper patch (freq bonus 6) The monster species that spawned more often: headless brute (freq bonus 4) The monster species that spawned more often: tuna (freq bonus 2) The monster species that spawned more often: korsair (freq bonus 2) The monster species that spawned more often: monastic lich (freq bonus 8) The monster species that spawned more often: lesser wall monster (freq bonus 6) The monster species that spawned more often: petty chloroform piercer (freq bonus 3) The monster species that spawned more often: hidden barrow wight (freq bonus 2) The monster species that spawned more often: abnormal force fungus (freq bonus 6) The monster species that spawned more often: cheshire cat (freq bonus 4) The monster species that spawned more often: The King of Hearts (freq bonus 4) The monster species that spawned more often: kobold (freq bonus 9) The monster species that spawned more often: fire eel (freq bonus 24) The monster species that spawned more often: ogre captain (freq bonus 3) The monster species that spawned more often: antimagic growth (freq bonus 3) The monster species that never randomly spawned: landmine The monster species that never randomly spawned: mangler The monster species that never randomly spawned: blink warp patch The monster species that never randomly spawned: seahorse The monster species that never randomly spawned: ball of radiance The monster species that never randomly spawned: troglodyte witch doctor The monster species that never randomly spawned: mana fly The monster species that never randomly spawned: navi The monster species that never randomly spawned: Dimdrel, Queen of Trolls The monster species that never randomly spawned: Mister Who The monster class that always generated with extra speed: humanoid The RNG hath decreed that this item was never generated: sleep (runed) The RNG hath decreed that this item was never generated: stone of magic resistance (gray) The RNG hath decreed that this item was never generated: rubber hose ((null)) The RNG hath decreed that this item was never generated: plain cloak (homicidal cloak) The RNG hath decreed that this item was never generated: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was never generated: blood loss (romantic) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 8) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 26) The RNG hath decreed that this item was generated more often: locking (aluminum, freq bonus 18) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 17) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 6) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 9) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 7) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 5) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 8) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 7) The RNG hath decreed that this item was always generated cursed: steel whip ((null)) The RNG hath decreed that this item was always generated cursed: bugle ((null)) The RNG hath decreed that this item was always generated cursed: roller blade (roller boots) The RNG hath decreed that this item was always generated cursed: archaic cloak (greek cloak) The RNG hath decreed that this item was always generated cursed: cold (short) The RNG hath decreed that this trap was always invisible: burning trap The RNG hath decreed that this trap was generated more often: polymorph trap (freq bonus 6) Next attribute increase check would have come at turn 934 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (75) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 88% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...