Janszobar, neutral male bastard Wizard ------ |!%%@| |.%@.| -- ----@- .+ #,# || #,## |. #,,# .. ##,### . #,,,,# ####,##, ,,,,` ---.-### --------.-- .`` ## ##^.%.,,, |...<%..... | #}}}..##|### ,#|.........| |}}}...#.#|###########,,..........| |......}..-,,,,,,,,,,,,,|.........| |.{......}|#############----------- |}#.}}.}}}| --------.-- [Janszobar the Conjurer] St5 Dx9 Co6 In12 Wi5 Ch7 WizBasMalNeu+J S451 Dlvl:2 $55 HP-5(26) Pw30(35) AC6 MC3 Mov12 Xp3/79 Wt303/750 T487 Latest messages You owe Pengalengan 7 zorkmids. You see here an egg {1}. You owe Pengalengan 7 zorkmids you picked up in the store. You pay that debt. "Thank you for shopping in Pengalengan's delicatessen!" Unknown command ' '. What do you want to drop? [a-zA-U or ?*] You drop 3 frag grenades {2}. Pengalengan seems uninterested. Unknown command ' '. M - 3 frag grenades {2}. What do you want to drop? [a-zA-U or ?*] You drop 2 food rations {2}. Pengalengan offers 55 gold pieces for your food rations. Sell them? [ynaq] (y) You sold 2 food rations {2} for 55 gold pieces. You do not owe Pengalengan anything. Do you wish to try our other services? [yn] (n) The soldier thrusts her knife. The soldier hits you! You die... Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 12 You carried 0 sins Scroll identification only worked 100 times out of 169 Ring identification only worked 4 times out of 9 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 191 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 96% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 36% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 40% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39890 Monster spawn increase reached its maximum at turn 72056 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 171925 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: centaur (freq bonus 2) The monster species that spawned more often: old rainbow dragon (freq bonus 7) The monster species that spawned more often: Ruea's stiletto boot (freq bonus 4) The monster species that spawned more often: blister warp patch (freq bonus 4) The monster species that spawned more often: lava gazer (freq bonus 12) The monster species that spawned more often: pit fiend (freq bonus 6) The monster species that spawned more often: giant entity (freq bonus 8) The monster species that spawned more often: snakewoman priestess (freq bonus 5) The monster species that spawned more often: serpent magus (freq bonus 5) The monster species that spawned more often: mezzodaemon (freq bonus 8) The monster species that spawned more often: petro mushroom (freq bonus 6) The monster species that spawned more often: hedrow blademaster (freq bonus 5) The monster species that spawned more often: gray monster (freq bonus 24) The monster species that spawned more often: orange jelly (freq bonus 14) The monster species that spawned more often: stone patch (freq bonus 6) The monster species that spawned more often: rapidash (freq bonus 3) The monster species that spawned more often: death spectre (freq bonus 8) The monster species that spawned more often: mortai (freq bonus 3) The monster species that spawned more often: The Dreamer (freq bonus 10) The monster species that spawned more often: Karin (freq bonus 5) The monster species that spawned more often: young red dragon (freq bonus 8) The monster species that never randomly spawned: electro charger The monster species that never randomly spawned: disgusting colony The monster species that never randomly spawned: kroncopotaca The monster species that never randomly spawned: aewrog The monster species that never randomly spawned: The Shishigami The monster species that never randomly spawned: Nadja's erotic lady shoe The monster species that never randomly spawned: mystic The monster species that never randomly spawned: animated hugging boot The monster species that never randomly spawned: lizard king The monster species that never randomly spawned: sludge fungus The RNG hath decreed that this item was never generated: IC (many-wired thing) The RNG hath decreed that this item was never generated: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was never generated: leather shoes ((null)) The RNG hath decreed that this item was never generated: chest (wooden container) The RNG hath decreed that this item was never generated: chloroform (blackthorn) The RNG hath decreed that this item was never generated: fire (simmering) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 30) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 83) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 7) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 15) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 16) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 4) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 10) The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 9) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 98) The RNG hath decreed that this item was always generated cursed: concrete nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: down level (silvervine) The RNG hath decreed that this item was always generated cursed: amulet of anti experience (ringwraith) The RNG hath decreed that this item was always generated cursed: lycanthropy (doggy) The RNG hath decreed that this item was always generated cursed: wind (timber) The RNG hath decreed that this trap was always invisible: farlook trap The RNG hath decreed that this trap was generated more often: unlight trap (freq bonus 2) Next attribute increase check would have come at turn 758 Strength training was 29 Dexterity training was 0 Wisdom training was 10 Constitution training was 31 The escalating chokhmah attack damage was 1 You were magic-protected You leeched mana You had 860 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 72% 96% b - resist poison 1 protect 0% 96% c - knock 1 matter 0% 101% d - magic missile 3 attack 90% 196% e - flame sphere 1 matter 0% 96% f - fireball 4 matter 90% 296% g - light 1 divine 0% 101% Techniques known in the end Name Level Status reinforce memory 3X LIMIT(0) appraisal 3 R LIMIT(0) phase door 3 R LIMIT(1460) invoke deity 3 R LIMIT(0) draw energy 1X LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 5 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (8 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (2 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (1 of 20) Goodbye Janszobar the Wizard...