Janszobar, neutral male bastard Wizard --------- --.......f-- ........$.@| |..........| |..........| --........-- --------- [Janszobar the Evoker] St7 Dx12 Co10 In15 Wi8 Ch3 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw26(26) AC9 MC3 Mov12 Xp1/0 Wt468/950 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 9 Monsters only dropped their musable items with 62% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 92% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 32% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14437 Monster spawn increase reached its maximum at turn 68477 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1601320 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: grue (freq bonus 1) The monster species that spawned more often: spiderman (freq bonus 4) The monster species that spawned more often: ruby colony (freq bonus 5) The monster species that spawned more often: reaper warp patch (freq bonus 10) The monster species that spawned more often: rainbow colony (freq bonus 3) The monster species that spawned more often: royal assassin (freq bonus 6) The monster species that spawned more often: bumbler kobold (freq bonus 4) The monster species that spawned more often: alpha metroid (freq bonus 12) The monster species that spawned more often: giant cave bear (freq bonus 12) The monster species that spawned more often: dictator of Iraq (freq bonus 2) The monster species that spawned more often: Anakaris (freq bonus 3) The monster species that spawned more often: dangerous vampire bat (freq bonus 8) The monster species that spawned more often: darker thief (freq bonus 2) The monster species that spawned more often: yaki mochi (freq bonus 4) The monster species that spawned more often: haughty-looking elf (freq bonus 3) The monster species that spawned more often: elf-lord (freq bonus 4) The monster species that spawned more often: beriah sephirah (freq bonus 12) The monster species that spawned more often: banished potatoes (freq bonus 5) The monster species that spawned more often: multielement turret (freq bonus 5) The monster species that spawned more often: normal frog (freq bonus 4) The monster species that spawned more often: petty greener springy (freq bonus 6) The monster species that never randomly spawned: ice jelly The monster species that never randomly spawned: rabid cow The monster species that never randomly spawned: aquatic golem The monster species that never randomly spawned: babelfish The monster species that never randomly spawned: large mind sucker The monster species that never randomly spawned: trap colony The monster species that never randomly spawned: pitchblack dragon The monster species that never randomly spawned: jedi The monster species that never randomly spawned: master mindcrafter The monster species that never randomly spawned: Isshiki Tsuji the Magician The RNG hath decreed that this item was never generated: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was never generated: meatball ((null)) The RNG hath decreed that this item was never generated: moon axe (large silver axe) The RNG hath decreed that this item was never generated: acid (measured) The RNG hath decreed that this item was never generated: magic missile (steel) The RNG hath decreed that this item was never generated: skill up (OPGELEVELT) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: destroy armor (JUYED AWK YACC, freq bonus 30) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 19) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 14) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: candy bar ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 2) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 6) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 8) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 2) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 19) The RNG hath decreed that this item was always generated cursed: stone of vulnerability (gray) The RNG hath decreed that this item was always generated cursed: sneakers (turning shoes) The RNG hath decreed that this item was always generated cursed: tsurugi (long samurai sword) The RNG hath decreed that this item was always generated cursed: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was always generated cursed: amnesia stone (gray) The RNG hath decreed that this trap was always invisible: recursion trap The RNG hath decreed that this trap was generated more often: statue trap (freq bonus 4) Next attribute increase check would have come at turn 362 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (525) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - endure cold 2 protect 50% 100% e - protection 1 protect 0% 100% f - resist poison 1 protect 0% 100% g - botox resist 6 protect 98% 500% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...