Janszobar, neutral male bastard Wizard ------ |.@..| |f.r.| |..r.| |....| |....| |....| ------ [Janszobar the Evoker] St10 Dx12 Co11 In12 Wi8 Ch7 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw27(27) AC-2 MC3 Mov12 Xp1/0 Wt295/1150 T1 Latest messages Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. # Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 149 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 7 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 101 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 95% Ring drop chance was reduced to 55% Wand drop chance was reduced to 57% Potion drop chance was reduced to 75% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32385 Monster spawn increase reached its maximum at turn 52277 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 54746 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: blob (freq bonus 1) The monster species that spawned more often: clock forest spider (freq bonus 30) The monster species that spawned more often: lamia (freq bonus 3) The monster species that spawned more often: vampire bunny (freq bonus 10) The monster species that spawned more often: Lurtz, Uruk Captain of the White Hand (freq bonus 6) The monster species that spawned more often: sexy hexy (freq bonus 8) The monster species that spawned more often: tai chi girl (freq bonus 6) The monster species that spawned more often: space borloth (freq bonus 2) The monster species that spawned more often: shining penetrator (freq bonus 8) The monster species that spawned more often: darkness ghost (freq bonus 3) The monster species that spawned more often: pupil (freq bonus 8) The monster species that spawned more often: theme fox (freq bonus 3) The monster species that spawned more often: antimagic warp patch (freq bonus 8) The monster species that spawned more often: tree naga (freq bonus 10) The monster species that spawned more often: petty xorn (freq bonus 7) The monster species that spawned more often: vaporeon (freq bonus 6) The monster species that spawned more often: eraser monster (freq bonus 6) The monster species that spawned more often: sock mole (freq bonus 8) The monster species that spawned more often: type of ice block (freq bonus 12) The monster species that spawned more often: Tobi (freq bonus 4) The monster species that spawned more often: blink dog (freq bonus 24) The monster species that never randomly spawned: forsaken lady The monster species that never randomly spawned: Walter The monster species that never randomly spawned: flying parrot The monster species that never randomly spawned: ice grue The monster species that never randomly spawned: lightning paraelemental The monster species that never randomly spawned: Tulani The monster species that never randomly spawned: petty rhumbat The monster species that never randomly spawned: crystal gargoyle The monster species that never randomly spawned: dream stalk The monster species that never randomly spawned: buffalo The RNG hath decreed that this item was never generated: worthless piece of yellow glass (yellow) The RNG hath decreed that this item was never generated: stygian pike ((null)) The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was never generated: ruby dragon scale mail ((null)) The RNG hath decreed that this item was never generated: gnomish boots (little black boots) The RNG hath decreed that this item was never generated: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 7) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 13) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 55) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 22) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 22) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 6) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 13) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 9) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 2) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 15) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 79) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 53) The RNG hath decreed that this item was always generated cursed: shuriken (throwing star) The RNG hath decreed that this item was always generated cursed: worthless piece of radiant glass (radiant) The RNG hath decreed that this item was always generated cursed: coffee (laurel) The RNG hath decreed that this item was always generated cursed: sakura mochi ((null)) The RNG hath decreed that this item was always generated cursed: confusing gloves (warped gloves) The RNG hath decreed that this trap was always invisible: glyph of massive damage The RNG hath decreed that this trap was generated more often: famine trap (freq bonus 3) Next attribute increase check would have come at turn 911 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (586) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 3% 100% b - resist sleep 1 protect 3% 100% c - wizard lock 2 matter 90% 100% d - confuse monster 2 enchant 90% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...