Janszobar, neutral male bastard Wizard ---------- .........| |.$.f....| +....@...| -----.---- [Janszobar the Evoker] St4 Dx9 Co9 In7 Wi3 Ch7 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw26(26) AC1 MC3 Mov12 Xp1/0 Wt267/750 T1 Latest messages Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. # Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 113 Potion identification only worked 3 times out of 18 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 13 Scroll drop chance was reduced to 83% Amulet drop chance was reduced to 51% Potion drop chance was reduced to 99% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 65369 Monster spawn increase reached its maximum at turn 103576 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1863936 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: trapper or lurker above (freq bonus 3) The monster species that spawned more often: crimson warp patch (freq bonus 32) The monster species that spawned more often: little lurker (freq bonus 5) The monster species that spawned more often: broken shadow (freq bonus 4) The monster species that spawned more often: Laziness (freq bonus 12) The monster species that spawned more often: large spellbook trove (freq bonus 32) The monster species that spawned more often: decayed force patch (freq bonus 6) The monster species that spawned more often: Windows Vista (freq bonus 12) The monster species that spawned more often: unreal warp fungus (freq bonus 6) The monster species that spawned more often: ferrous colony (freq bonus 10) The monster species that spawned more often: cold vortex (freq bonus 10) The monster species that spawned more often: shounan funamushi (freq bonus 4) The monster species that spawned more often: policeman (freq bonus 12) The monster species that spawned more often: guard turret (freq bonus 6) The monster species that spawned more often: smart trove (freq bonus 6) The monster species that spawned more often: Bear-Man packleader (freq bonus 14) The monster species that spawned more often: domestic spider (freq bonus 9) The monster species that spawned more often: turkey chick (freq bonus 10) The monster species that spawned more often: porter secret car (freq bonus 18) The monster species that spawned more often: darkwood spider (freq bonus 6) The monster species that spawned more often: weedle (freq bonus 28) The monster species that never randomly spawned: steel horror The monster species that never randomly spawned: singing happy drunk The monster species that never randomly spawned: blade of slaughter The monster species that never randomly spawned: unknown escalation rubber The monster species that never randomly spawned: Elif's block-heeled combat boot The monster species that never randomly spawned: lightning sentry The monster species that never randomly spawned: topaz fungus The monster species that never randomly spawned: yeti The monster species that never randomly spawned: baby yellow dragon The monster species that never randomly spawned: psycho nymph The RNG hath decreed that this item was never generated: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was never generated: cancellation (shining) The RNG hath decreed that this item was never generated: weak sight stone (gray) The RNG hath decreed that this item was never generated: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this item was never generated: droven arrow (obsidian arrow) The RNG hath decreed that this item was never generated: immobility (motile) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 16) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 18) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 8) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 71) The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 3) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 42) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 18) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 9) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 4) The RNG hath decreed that this item was generated more often: fear resistance (branching, freq bonus 10) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 76) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 2) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 9) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 13) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 9) The RNG hath decreed that this item was always generated cursed: good night (nightly) The RNG hath decreed that this item was always generated cursed: dark elven arrow (black runed arrow) The RNG hath decreed that this item was always generated cursed: elven toga ((null)) The RNG hath decreed that this item was always generated cursed: crystal sword ((null)) The RNG hath decreed that this item was always generated cursed: infravision (zinc) The RNG hath decreed that this trap was always invisible: hallucination trap The RNG hath decreed that this trap was generated more often: guillotine trap (freq bonus 4) Next attribute increase check would have come at turn 3084 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (852) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 90% 100% b - resist poison 1 protect 37% 100% c - detect monsters 4 divine 90% 300% d - confuse monster 2 enchant 90% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...