Janszobar, neutral male bastard Wizard #&. #####@..##### #....&&.....# #..&.&?..&... #...&.......# #.....&.....# ############# [Janszobar the Evoker] St12 Dx8 Co8 In16 Wi5 Ch5 WizBasMalNeu+J S13054 Gehennom:58 $0 HP0(15) Pw27(27) AC2 MC3 Mov12 Xp1/1 Wt584/1100 T141 Latest messages You kill the weak crow! # The black rat zaps a floating wand! It is hot here. You smell smoke... There is a staircase down here. You see here a scroll labeled THE BEST WAY TO DEAL WITH CATS IS TO STRANGULATE THEM {1}. You can move again. You feel a bit steadier now. Asmodeus appears before you. Asmodeus zaps an underestimated wand! The bolt of fire hits you! [-5 -> 10] The bolt of fire bounces! (3x) The barbed devil lashes you! [-6 -> 4] The barbed devil claws you! [-2 -> 2] Warning: HP low! The barbed devil stings you! You die... Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 146 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 16 Armor identification only worked 15 times out of 28 Gem identification only worked 100 times out of 484 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 65% chance Wand drop chance was reduced to 88% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 77% Monster death drops spawned with only 98% chance Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 34878 Monster spawn increase reached its maximum at turn 53654 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 782812 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: vortex (freq bonus 2) The monster species that spawned more often: moldy fungus (freq bonus 8) The monster species that spawned more often: petro vortex (freq bonus 4) The monster species that spawned more often: winged gargoyle (freq bonus 12) The monster species that spawned more often: suicide dragon (freq bonus 6) The monster species that spawned more often: sludge force fungus (freq bonus 18) The monster species that spawned more often: blank patch (freq bonus 6) The monster species that spawned more often: sandestin (freq bonus 7) The monster species that spawned more often: vacuum cleaner nymph (freq bonus 4) The monster species that spawned more often: blade naga hatchling (freq bonus 16) The monster species that spawned more often: wood golem (freq bonus 5) The monster species that spawned more often: immobile spore (freq bonus 8) The monster species that spawned more often: energy force fungus (freq bonus 4) The monster species that spawned more often: silver dragon (freq bonus 8) The monster species that spawned more often: cursed rubber (freq bonus 3) The monster species that spawned more often: vampiric colony (freq bonus 12) The monster species that spawned more often: ixitxachitl (freq bonus 5) The monster species that spawned more often: undead warrior (freq bonus 4) The monster species that spawned more often: Antimatter Kchief (freq bonus 5) The monster species that spawned more often: virus (freq bonus 6) The monster species that spawned more often: ancient (freq bonus 14) The monster species that never randomly spawned: great wyrm of balance The monster species that never randomly spawned: Non-Pretty Melanie The monster species that never randomly spawned: wrinkled force fungus The monster species that never randomly spawned: black hole The monster species that never randomly spawned: meara The monster species that never randomly spawned: enormous ogre The monster species that never randomly spawned: golden brown dragon The monster species that never randomly spawned: Levuntator The monster species that never randomly spawned: red monster The monster species that never randomly spawned: evasive wood nymph The RNG hath decreed that this item was never generated: sleepstone (gray) The RNG hath decreed that this item was never generated: heavy glass ball ((null)) The RNG hath decreed that this item was never generated: food detection (YUM YUM) The RNG hath decreed that this item was never generated: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this item was never generated: green lightsaber (lightsaber) The RNG hath decreed that this item was never generated: egoism (enviable) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 15) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 8) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: dummy wings (wings, freq bonus 6) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 31) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 11) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 6) The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 6) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 12) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 8) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 3) The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 7) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 15) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 33) The RNG hath decreed that this item was always generated cursed: brass dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: bank stone (gray) The RNG hath decreed that this item was always generated cursed: map level (crumbling) The RNG hath decreed that this item was always generated cursed: gain energy (cloudy) The RNG hath decreed that this item was always generated cursed: red dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: misfire trap The RNG hath decreed that this trap was generated more often: trap of no return (freq bonus 32) Next attribute increase check would have come at turn 485 Strength training was 0 Dexterity training was -5 Wisdom training was 3 Constitution training was 4 You were magic-protected You leeched mana You had 1313 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (167) You are dead Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 68% 99% b - resist poison 1 protect 0% 99% c - knock 1 matter 0% 99% d - create monster 4 attack 90% 299% e - enlighten 4 body 90% 299% Techniques known in the end Name Level Status reinforce memory 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (1 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...