Janszobar, neutral male bastard Wizard -------- -}.o.@f| +..%....| |.(.}...| |.......| |.......| ......}.| --------- [Janszobar the Evoker] St9 Dx13 Co9 In18 Wi9 Ch8 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw27(27) AC9 MC3 Mov12 Xp1/0 Wt109/1000 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 24 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 191 Scroll drop chance was reduced to 88% Ring drop chance was reduced to 96% Amulet drop chance was reduced to 80% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33106 Monster spawn increase reached its maximum at turn 91163 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 244120 The monster class that cannot be genocided was grue The monster class that was spawned more often: arachnid or centipede (freq bonus 1) The monster species that spawned more often: Spearfish of Sorrow (freq bonus 3) The monster species that spawned more often: grosbeak light (freq bonus 8) The monster species that spawned more often: porter python (freq bonus 3) The monster species that spawned more often: grinder (freq bonus 4) The monster species that spawned more often: Franzi (freq bonus 6) The monster species that spawned more often: domestic cockatrice (freq bonus 18) The monster species that spawned more often: phase spore (freq bonus 2) The monster species that spawned more often: priest (freq bonus 2) The monster species that spawned more often: school eel (freq bonus 12) The monster species that spawned more often: agate mushroom (freq bonus 5) The monster species that spawned more often: large beetle (freq bonus 6) The monster species that spawned more often: petro centipede (freq bonus 5) The monster species that spawned more often: bramble fungus (freq bonus 6) The monster species that spawned more often: magma demon (freq bonus 4) The monster species that spawned more often: petro force patch (freq bonus 12) The monster species that spawned more often: yellow jaguar (freq bonus 6) The monster species that spawned more often: nice old lady (freq bonus 4) The monster species that spawned more often: tough trove (freq bonus 4) The monster species that spawned more often: Julchen's combat boot (freq bonus 4) The monster species that spawned more often: real chaos hound (freq bonus 3) The monster species that never randomly spawned: bright white mushroom The monster species that never randomly spawned: Miriam the Spirit Girl The monster species that never randomly spawned: ghoul mage The monster species that never randomly spawned: Mailie's thick girl boot The monster species that never randomly spawned: green nightmare The monster species that never randomly spawned: infernal gel The monster species that never randomly spawned: Atlach-Nacha, the Spider God The monster species that never randomly spawned: shrieker The monster species that never randomly spawned: spore lichen The monster species that never randomly spawned: knapsack goat The monster class that always generated with extra speed: troll The RNG hath decreed that this item was never generated: cram ration ((null)) The RNG hath decreed that this item was never generated: club ((null)) The RNG hath decreed that this item was never generated: gnomish helm (little red hat) The RNG hath decreed that this item was never generated: antideath cloak (demonic cloak) The RNG hath decreed that this item was never generated: blank paper (plain) The RNG hath decreed that this item was never generated: ancient arrow ((null)) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 10) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 7) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 100) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 35) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 6) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 7) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 6) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 19) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 5) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 7) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 8) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: levelport (unavailable, freq bonus 2) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 25) The RNG hath decreed that this item was always generated cursed: baseball bat ((null)) The RNG hath decreed that this item was always generated cursed: teleportation (silver) The RNG hath decreed that this item was always generated cursed: spiked club ((null)) The RNG hath decreed that this item was always generated cursed: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was always generated cursed: fire (hexagonal) The RNG hath decreed that this trap was always invisible: web The RNG hath decreed that this trap was generated more often: sleeping gas trap (freq bonus 5) Next attribute increase check would have come at turn 1080 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (165) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 9% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 89% 300% d - slow monster 2 enchant 9% 100% e - force bolt 1 attack 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...