Janszobar, neutral male bastard Wizard -------- |....$.| |......| |...@..| -----f-- [Janszobar the Evoker] St5 Dx17 Co15 In25 Wi8 Ch10 WizBasMalNeu+J S1 Dlvl:1 $1 HP15(15) Pw27(27) AC-8 MC4 Mov12 Xp1/0 Wt533/1100 T1 Latest messages Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. # Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was -6 You carried 16 sins Scroll identification only worked 100 times out of 150 Potion identification only worked 3 times out of 5 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 144 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 72% Wand drop chance was reduced to 59% Potion drop chance was reduced to 98% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18237 Monster spawn increase reached its maximum at turn 52582 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 915496 The monster class that cannot be genocided was trove The monster class that was spawned more often: elemental (freq bonus 2) The monster species that spawned more often: wild boar (freq bonus 13) The monster species that spawned more often: spiller Olog-hai (freq bonus 11) The monster species that spawned more often: echidna (freq bonus 4) The monster species that spawned more often: Policeman Sergeant (freq bonus 8) The monster species that spawned more often: courier (freq bonus 12) The monster species that spawned more often: athena chessman (freq bonus 6) The monster species that spawned more often: Miss Youngdragon (freq bonus 3) The monster species that spawned more often: cash-stealing teacher (freq bonus 32) The monster species that spawned more often: ring permamimic (freq bonus 4) The monster species that spawned more often: controlled trove (freq bonus 4) The monster species that spawned more often: ranger chieftain (freq bonus 6) The monster species that spawned more often: viper archer (freq bonus 6) The monster species that spawned more often: sylveon (freq bonus 10) The monster species that spawned more often: killer whale (freq bonus 4) The monster species that spawned more often: opal patch (freq bonus 7) The monster species that spawned more often: pink frog (freq bonus 10) The monster species that spawned more often: supreme dimensional vortex (freq bonus 10) The monster species that spawned more often: phase mold (freq bonus 8) The monster species that spawned more often: water thief (freq bonus 16) The monster species that spawned more often: daemonette of Slaanesh (freq bonus 8) The monster species that never randomly spawned: superjedi The monster species that never randomly spawned: mail worm The monster species that never randomly spawned: empress naga The monster species that never randomly spawned: giant silver frog The monster species that never randomly spawned: disintegrating sphere The monster species that never randomly spawned: glare mold The monster species that never randomly spawned: Hela, Queen of the Dead The monster species that never randomly spawned: kobold thief The monster species that never randomly spawned: lag defense tower The monster species that never randomly spawned: cave giant The RNG hath decreed that this item was never generated: consort's suit (loud foppish suit) The RNG hath decreed that this item was never generated: speed (dark green) The RNG hath decreed that this item was never generated: statue ((null)) The RNG hath decreed that this item was never generated: amulet of poison warning (splatted) The RNG hath decreed that this item was never generated: hallucination (sky blue) The RNG hath decreed that this item was never generated: make invisible (marble) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 14) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 8) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 7) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 74) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 8) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 4) The RNG hath decreed that this item was generated more often: rapier ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 17) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 43) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 20) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 7) The RNG hath decreed that this item was generated more often: trap creation (TOP SECRET DO NOT READ, freq bonus 5) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 2) The RNG hath decreed that this item was generated more often: chain mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 13) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 7) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 84) The RNG hath decreed that this item was always generated cursed: quite heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: captcha helm (internet helmet) The RNG hath decreed that this item was always generated cursed: wind (timber) The RNG hath decreed that this item was always generated cursed: locking (aluminum) The RNG hath decreed that this item was always generated cursed: antimatter bullet ((null)) The RNG hath decreed that this trap was always invisible: stun trap The RNG hath decreed that this trap was generated more often: fart trap (freq bonus 1) Next attribute increase check would have come at turn 151 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You were resistant to fear You had the following problem: Your inventory gradually filled up with cursed items. (0) You had the following problem: Being weak from hunger damaged your health. (0) You had the following problem: You could not drop items. (0) You had the following problem: Your maximum alignment decreased over time. (0) You leeched mana You had 550 points of nutrition remaining You were unlucky (-1) You had extra health (1) Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (180) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - insulate 2 protect 0% 100% e - darkness 1 divine 0% 100% f - aggravate monster 4 body 0% 300% g - stun self 3 healing 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...