Janszobar, neutral male bastard Wizard ---------- .HHHHHHHH| |H.H@HHHH| |HHHHHHHH. |HHHf.HHH| -.-------- [Janszobar the Evoker] St8 Dx13 Co10 In11 Wi6 Ch9 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw27(27) AC9 MC3 Mov12 Xp1/0 Wt119/1000 T1 Latest messages Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) You enter a giant throne room! Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. What do you want to eat? [w or ?*] Never mind. # Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 123 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 17 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 93% Wand drop chance was reduced to 93% Potion drop chance was reduced to 92% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23732 Monster spawn increase reached its maximum at turn 50480 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 743301 The monster class that cannot be genocided was light The monster class that was spawned more often: blob (freq bonus 2) The monster species that spawned more often: Schalotte (freq bonus 7) The monster species that spawned more often: gloom (freq bonus 4) The monster species that spawned more often: YHVH Tzaboath, Prince of Fire (freq bonus 6) The monster species that spawned more often: shimmering colony (freq bonus 7) The monster species that spawned more often: critically injured thief (freq bonus 7) The monster species that spawned more often: gore growth (freq bonus 8) The monster species that spawned more often: ash clannfear (freq bonus 8) The monster species that spawned more often: fourk nymph (freq bonus 6) The monster species that spawned more often: Jeanetta's little-girl boot (freq bonus 6) The monster species that spawned more often: Beanpole (freq bonus 3) The monster species that spawned more often: greener springy (freq bonus 8) The monster species that spawned more often: acidic growth (freq bonus 6) The monster species that spawned more often: spikey mushroom patch (freq bonus 6) The monster species that spawned more often: faerie master (freq bonus 4) The monster species that spawned more often: ice spore (freq bonus 14) The monster species that spawned more often: scarlet growth (freq bonus 12) The monster species that spawned more often: young adult mercurial dragon (freq bonus 17) The monster species that spawned more often: dictator of Iraq (freq bonus 6) The monster species that spawned more often: mana spore (freq bonus 14) The monster species that spawned more often: musician (freq bonus 4) The monster species that never randomly spawned: mean elven bastard The monster species that never randomly spawned: rapidfire gloam The monster species that never randomly spawned: undead unbeliever The monster species that never randomly spawned: absent colony The monster species that never randomly spawned: asian hentai The monster species that never randomly spawned: Mister be silent kert The monster species that never randomly spawned: blue-red spore The monster species that never randomly spawned: pukelman The monster species that never randomly spawned: TGWTG The monster species that never randomly spawned: bhut The RNG hath decreed that this item was never generated: synthetic sandals (korean sandals) The RNG hath decreed that this item was never generated: wizard lock (dark green) The RNG hath decreed that this item was never generated: elven leather helm (leather hat) The RNG hath decreed that this item was never generated: commander gloves (light gloves) The RNG hath decreed that this item was never generated: silver long sword ((null)) The RNG hath decreed that this item was never generated: bardiche (long poleaxe) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 19) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of good fortune (yellow gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 31) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 57) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: bunny ear (headpiece, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 2) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 7) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 5) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 11) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 4) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 6) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 11) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 5) The RNG hath decreed that this item was always generated cursed: poison (cornered) The RNG hath decreed that this item was always generated cursed: robe of weakness (green robe) The RNG hath decreed that this item was always generated cursed: electric sword ((null)) The RNG hath decreed that this item was always generated cursed: two-handed trident ((null)) The RNG hath decreed that this item was always generated cursed: bamboo spear ((null)) The RNG hath decreed that this trap was always invisible: stealer trap The RNG hath decreed that this trap was generated more often: hallucination trap (freq bonus 1) Next attribute increase check would have come at turn 735 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (181) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...