Janszobar, neutral male bastard Wizard --------- |.......| |........ |.....f@| |........ - ------- [Janszobar the Evoker] St6 Dx5 Co10 In13 Wi6 Ch11 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw26(26) AC4 MC3 Mov12 Xp1/0 Wt173/900 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 113 Potion identification only worked 3 times out of 20 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 168 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 73% Amulet drop chance was reduced to 41% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 82% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33157 Monster spawn increase reached its maximum at turn 73577 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 202100 The monster class that cannot be genocided was orc The monster class that was spawned more often: major demon (freq bonus 2) The monster species that spawned more often: shard mold (freq bonus 4) The monster species that spawned more often: %s secret car (freq bonus 6) The monster species that spawned more often: baby purple dragon (freq bonus 3) The monster species that spawned more often: kobold mummy (freq bonus 4) The monster species that spawned more often: black starlit sky (freq bonus 12) The monster species that spawned more often: teleporting demon (freq bonus 5) The monster species that spawned more often: young deep dragon (freq bonus 4) The monster species that spawned more often: permamimic (freq bonus 4) The monster species that spawned more often: bright violet fungus (freq bonus 10) The monster species that spawned more often: splash hound (freq bonus 12) The monster species that spawned more often: Waldinach (freq bonus 6) The monster species that spawned more often: sue force fungus (freq bonus 5) The monster species that spawned more often: weretiger (freq bonus 12) The monster species that spawned more often: terrible bloodthirster (freq bonus 5) The monster species that spawned more often: Mr. Mime (freq bonus 12) The monster species that spawned more often: Schrumpel (freq bonus 3) The monster species that spawned more often: Nataliya's wedge sandal (freq bonus 8) The monster species that spawned more often: poison gas spore (freq bonus 6) The monster species that spawned more often: Felix (freq bonus 14) The monster species that spawned more often: etheric dimensional phase automaton (freq bonus 9) The monster species that never randomly spawned: water spirit The monster species that never randomly spawned: evasive fox The monster species that never randomly spawned: weeping fishing rod The monster species that never randomly spawned: Linus the Cat The monster species that never randomly spawned: lava troll The monster species that never randomly spawned: clockwork dwarf The monster species that never randomly spawned: evasive enclave elite soldier The monster species that never randomly spawned: legion devil captain The monster species that never randomly spawned: reddish force fungus The monster species that never randomly spawned: healer The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was never generated: demonology (IA CTHULHU) The RNG hath decreed that this item was never generated: create sink (THRU THE FLOOR) The RNG hath decreed that this item was never generated: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was never generated: inferno (subsurface) The RNG hath decreed that this item was never generated: steel whip ((null)) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 9) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 5) The RNG hath decreed that this item was generated more often: impossibly heavy iron ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 35) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 10) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 3) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: sailor blouse ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 17) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 5) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets of good fortune (yellow gloves, freq bonus 68) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 97) The RNG hath decreed that this item was always generated cursed: gray dragon scale shield (gray dragonhide shield) The RNG hath decreed that this item was always generated cursed: rose quartz (pink) The RNG hath decreed that this item was always generated cursed: baked sweet potato ((null)) The RNG hath decreed that this item was always generated cursed: covelline (black) The RNG hath decreed that this item was always generated cursed: cure hallucination (glowing) The RNG hath decreed that this trap was always invisible: intrinsic loss trap The RNG hath decreed that this trap was generated more often: trap of walls (freq bonus 2) Next attribute increase check would have come at turn 484 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (330) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 90% 100% b - resist sleep 1 protect 32% 100% c - detect food 2 divine 90% 100% d - confuse monster 2 enchant 90% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...