Janszobar, neutral male bastard Wizard -----+--- |...f@..| |.......| |.......| --------- [Janszobar the Evoker] St9 Dx10 Co11 In15 Wi3 Ch7 WizBasMalNeu+J S0 Dlvl:1 $1149 HP15(15) Pw26(26) AC9 MC3 Mov12 Xp1/0 Wt492/1100 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 185 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 27 Scroll drop chance was reduced to 69% Amulet drop chance was reduced to 66% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45801 Monster spawn increase reached its maximum at turn 133011 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 108823 The monster class that cannot be genocided was (null) The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 3) The monster species that spawned more often: slimy bug (freq bonus 11) The monster species that spawned more often: aggressive morlock (freq bonus 5) The monster species that spawned more often: groper (freq bonus 32) The monster species that spawned more often: inertia (freq bonus 4) The monster species that spawned more often: high force patch (freq bonus 4) The monster species that spawned more often: Patricia's steel-capped sandal (freq bonus 7) The monster species that spawned more often: flaming buckyball (freq bonus 10) The monster species that spawned more often: pitchblack dragon (freq bonus 24) The monster species that spawned more often: goblin guide (freq bonus 12) The monster species that spawned more often: aztec gang member (freq bonus 4) The monster species that spawned more often: shock hound (freq bonus 10) The monster species that spawned more often: pesky mind sucker (freq bonus 6) The monster species that spawned more often: Windows ME (freq bonus 6) The monster species that spawned more often: stone fungus (freq bonus 15) The monster species that spawned more often: grey naga (freq bonus 4) The monster species that spawned more often: acid worm (freq bonus 14) The monster species that spawned more often: Obox-ox (freq bonus 8) The monster species that spawned more often: kalmuth sephirah (freq bonus 4) The monster species that spawned more often: petty snow king (freq bonus 18) The monster species that spawned more often: growlithe (freq bonus 7) The monster species that never randomly spawned: hidden cockatrice The monster species that never randomly spawned: albino roach The monster species that never randomly spawned: Croesus The monster species that never randomly spawned: Nora's lovely sneaker The monster species that never randomly spawned: Pazuzzu The monster species that never randomly spawned: lava force fungus The monster species that never randomly spawned: Orcus The monster species that never randomly spawned: Anti-Crime Special Forces Officer The monster species that never randomly spawned: giant death dog The monster species that never randomly spawned: snow king The RNG hath decreed that this item was never generated: great houchou ((null)) The RNG hath decreed that this item was never generated: war hammer ((null)) The RNG hath decreed that this item was never generated: moon axe (large silver axe) The RNG hath decreed that this item was never generated: spinel (violet) The RNG hath decreed that this item was never generated: dizzy helmet (rotating helmet) The RNG hath decreed that this item was never generated: jumpsuit (silver clothes) The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 20) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 10) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 18) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 16) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 15) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 14) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 33) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 5) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 5) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 17) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 10) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 15) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 3) The RNG hath decreed that this item was generated more often: vulnerability cloak (flax cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 9) The RNG hath decreed that this item was generated more often: fast metabolism (drained, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 5) The RNG hath decreed that this item was always generated cursed: rocket launcher ((null)) The RNG hath decreed that this item was always generated cursed: helm of teleport control (space helmet) The RNG hath decreed that this item was always generated cursed: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was always generated cursed: caltrop ((null)) The RNG hath decreed that this item was always generated cursed: manacloak (dragonhide cloak) The RNG hath decreed that this trap was always invisible: plasma trap The RNG hath decreed that this trap was generated more often: lava trap (freq bonus 2) Next attribute increase check would have come at turn 356 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (507) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 50% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...