Janszobar, neutral male bastard Wizard ---------- |..%.....| +.....{... |........| +f....¯..| |.@......| ---------- [Janszobar the Evoker] St11 Dx17 Co13 In12 Wi5 Ch5 WizBasMalNeu+J S1 Dlvl:1 $252 HP15(15) Pw27(27) AC3 MC3 Mov12 Xp1/0 Wt229/1300 T1 Latest messages Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy 1 gold piece. The moon is waning tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 156 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 13 Spellbook identification only worked 2 times out of 3 Scroll drop chance was reduced to 63% Amulet drop chance was reduced to 54% Potion drop chance was reduced to 71% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16018 Monster spawn increase reached its maximum at turn 31093 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 793350 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: worm (freq bonus 1) The monster color that was spawned more often: orange (freq bonus 1) The monster species that spawned more often: flathead (freq bonus 5) The monster species that spawned more often: poison prince (freq bonus 8) The monster species that spawned more often: apocalyptic jabberwock (freq bonus 18) The monster species that spawned more often: guild ship (freq bonus 4) The monster species that spawned more often: samu turret (freq bonus 10) The monster species that spawned more often: shade (freq bonus 6) The monster species that spawned more often: reddish force patch (freq bonus 6) The monster species that spawned more often: baby tatzelworm (freq bonus 2) The monster species that spawned more often: night naga hatchling (freq bonus 7) The monster species that spawned more often: blue-red growth (freq bonus 3) The monster species that spawned more often: sea fod (freq bonus 6) The monster species that spawned more often: annihilator (freq bonus 3) The monster species that spawned more often: Rebel Ringfailure (freq bonus 14) The monster species that spawned more often: hell burner (freq bonus 3) The monster species that spawned more often: crunchy warp patch (freq bonus 3) The monster species that spawned more often: Seraph of the Law (freq bonus 6) The monster species that spawned more often: eleven-headed hydra (freq bonus 2) The monster species that spawned more often: awgwa (freq bonus 10) The monster species that spawned more often: master medium wall (freq bonus 3) The monster species that spawned more often: turned shaman (freq bonus 5) The monster species that never randomly spawned: queen bee The monster species that never randomly spawned: wormwood The monster species that never randomly spawned: locking stable The monster species that never randomly spawned: absent mold The monster species that never randomly spawned: Maugneshnaagar The monster species that never randomly spawned: gnoll warrior The monster species that never randomly spawned: blood boss The monster species that never randomly spawned: petty stealer permamimic The monster species that never randomly spawned: kobold boss The monster species that never randomly spawned: rotting quylthulg The RNG hath decreed that this item was never generated: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was never generated: white sweets ((null)) The RNG hath decreed that this item was never generated: unlucky stone (gray) The RNG hath decreed that this item was never generated: slow digestion (steel) The RNG hath decreed that this item was never generated: amulet of fumbling (clumsy) The RNG hath decreed that this item was never generated: stone of magic resistance (gray) The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 11) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 30) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 13) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 8) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 20) The RNG hath decreed that this item was generated more often: copper dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 6) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 6) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 3) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 108) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 10) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 7) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 8) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 5) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 52) The RNG hath decreed that this item was always generated cursed: rot thirteen stone (gray) The RNG hath decreed that this item was always generated cursed: fast forward stone (gray) The RNG hath decreed that this item was always generated cursed: endure cold (deep) The RNG hath decreed that this item was always generated cursed: right mouse button stone (gray) The RNG hath decreed that this item was always generated cursed: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this trap was always invisible: bolt trap The RNG hath decreed that this trap was generated more often: blade trap (freq bonus 1) Next attribute increase check would have come at turn 1664 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (566) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - endure heat 2 protect 89% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...