Janszobar, neutral male bastard Wizard -------------- |.......f..(.| |.......@....+ ----------- -- [Janszobar the Evoker] St7 Dx13 Co15 In12 Wi7 Ch5 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw27(27) AC2 MC3 Mov12 Xp1/0 Wt97/1200 T1 Latest messages Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Error: Spell light already known. Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 160 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 13 Scroll drop chance was reduced to 80% Wand drop chance was reduced to 82% Potion drop chance was reduced to 90% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24493 Monster spawn increase reached its maximum at turn 45688 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2365244 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: flying fish (freq bonus 2) The monster color that was spawned more often: magenta (freq bonus 3) The monster species that spawned more often: skunk (freq bonus 5) The monster species that spawned more often: Arthur Dent (freq bonus 4) The monster species that spawned more often: ultra white rat (freq bonus 6) The monster species that spawned more often: dreadjudge (freq bonus 5) The monster species that spawned more often: Hendric (freq bonus 4) The monster species that spawned more often: porter slow fungus (freq bonus 9) The monster species that spawned more often: special growth (freq bonus 12) The monster species that spawned more often: greater water elemental (freq bonus 4) The monster species that spawned more often: umbra colony (freq bonus 3) The monster species that spawned more often: ferrous light (freq bonus 16) The monster species that spawned more often: jaguar (freq bonus 3) The monster species that spawned more often: blue ogre (freq bonus 8) The monster species that spawned more often: moldy defiler (freq bonus 8) The monster species that spawned more often: unknown mimic (freq bonus 5) The monster species that spawned more often: undead cruel abuser (freq bonus 12) The monster species that spawned more often: special warp patch (freq bonus 8) The monster species that spawned more often: purple warp fungus (freq bonus 3) The monster species that spawned more often: skillor trove (freq bonus 14) The monster species that spawned more often: petty wallaroo (freq bonus 4) The monster species that spawned more often: beige force fungus (freq bonus 6) The monster species that never randomly spawned: colluded mushroom The monster species that never randomly spawned: large permamimic The monster species that never randomly spawned: super saiyan The monster species that never randomly spawned: pink warp patch The monster species that never randomly spawned: greater permamimic The monster species that never randomly spawned: mecha leo The monster species that never randomly spawned: haunted tiger The monster species that never randomly spawned: baby river hog The monster species that never randomly spawned: snuffed corpse-candle The monster species that never randomly spawned: inertia drake The monster class that always generated with extra speed: ant or other insect The RNG hath decreed that this item was never generated: sapphire dragon scale mail ((null)) The RNG hath decreed that this item was never generated: enlightenment (swirly) The RNG hath decreed that this item was never generated: orcish short sword (crude short sword) The RNG hath decreed that this item was never generated: warning (diamond) The RNG hath decreed that this item was never generated: rapier ((null)) The RNG hath decreed that this item was never generated: elven cloak (faded pall) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 23) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 19) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 20) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 17) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 31) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 15) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 20) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 6) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 26) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 7) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 2) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 3) The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: two-handed sword ((null)) The RNG hath decreed that this item was always generated cursed: ghostly stone (gray) The RNG hath decreed that this item was always generated cursed: clouds (VOLARE) The RNG hath decreed that this item was always generated cursed: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was always generated cursed: brass lantern ((null)) The RNG hath decreed that this trap was always invisible: alignment trap The RNG hath decreed that this trap was generated more often: exercise trap (freq bonus 8) Next attribute increase check would have come at turn 635 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected Your chance to block was 29% You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (151) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 90% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - endure cold 2 protect 90% 100% e - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...