Janszobar, neutral male bastard Wizard ------ - |.....)| |@..^.?| +^'....| |......| -------- [Janszobar the Evoker] St5 Dx12 Co16 In12 Wi11 Ch8 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw26(26) AC0 MC3 Mov12 Xp1/0 Wt150/1150 T36 Hallu Latest messages The onanocter 7g falls into a pit! The cerulean patch is killed! What do you want to take off? [br or ?*] You were wearing a chain mail. What do you want to take off? [rt or ?*] You can't. It's cursed. What do you want to take off? [rt or ?*] The Teresa drops 1 gold piece. You hear a soda fountain! You finish taking off your suit. leather jacket - This item radiates in an array of beautiful colors. It's very mesmerizing. What do you want to take off? [rs or ?*] You can't. It's cursed. # Are you sure you want to pray? [yn] (n) You begin praying to Hirohiko Araki. You finish your prayer. The voice of Lawful Good thunders: "Thou hast angered me." A checkered glow surrounds you. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 40 Ring identification only worked 4 times out of 22 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 32 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 110 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 99% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 57% Potion drop chance was reduced to 76% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 63410 Monster spawn increase reached its maximum at turn 80700 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 652190 The monster class that cannot be genocided was dragon The monster class that was spawned more often: archfiend (freq bonus 1) The monster species that spawned more often: diabolic potato (freq bonus 6) The monster species that spawned more often: grave wight (freq bonus 5) The monster species that spawned more often: giraffe (freq bonus 4) The monster species that spawned more often: Bael (freq bonus 4) The monster species that spawned more often: volcanic blob (freq bonus 10) The monster species that spawned more often: Gomar and Shioh (freq bonus 4) The monster species that spawned more often: lower xorn (freq bonus 12) The monster species that spawned more often: tunnel wight (freq bonus 3) The monster species that spawned more often: Verier (freq bonus 6) The monster species that spawned more often: radiant fungus (freq bonus 12) The monster species that spawned more often: large spellbook trove (freq bonus 2) The monster species that spawned more often: wildwest gunman (freq bonus 12) The monster species that spawned more often: bodak (freq bonus 10) The monster species that spawned more often: small flying permamimic (freq bonus 7) The monster species that spawned more often: plague bat (freq bonus 10) The monster species that spawned more often: Windows ME (freq bonus 16) The monster species that spawned more often: Dr. Pappe (freq bonus 4) The monster species that spawned more often: killer food ration (freq bonus 5) The monster species that spawned more often: daughter of Typhon (freq bonus 14) The monster species that spawned more often: giant lightning bat (freq bonus 9) The monster species that never randomly spawned: nondescript growth The monster species that never randomly spawned: time golem The monster species that never randomly spawned: very old green dragon The monster species that never randomly spawned: dephmah sephirah The monster species that never randomly spawned: psychic warp fungus The monster species that never randomly spawned: charming scratcher The monster species that never randomly spawned: giant teal toad The monster species that never randomly spawned: bandit The monster species that never randomly spawned: purple stalk The monster species that never randomly spawned: magma elemental The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was never generated: engraving stone (gray) The RNG hath decreed that this item was never generated: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was never generated: mineral hostage chain ((null)) The RNG hath decreed that this item was never generated: full plate mail ((null)) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 118) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 18) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 39) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 6) The RNG hath decreed that this item was generated more often: fear resistance (branching, freq bonus 9) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 6) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 16) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 54) The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 16) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 5) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 11) The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 7) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 3) The RNG hath decreed that this item was always generated cursed: auto shotgun ((null)) The RNG hath decreed that this item was always generated cursed: uninformation stone (gray) The RNG hath decreed that this item was always generated cursed: blank paper (unlabeled) The RNG hath decreed that this item was always generated cursed: clove of garlic ((null)) The RNG hath decreed that this item was always generated cursed: holy wafer ((null)) The RNG hath decreed that this trap was always invisible: automatic vulnerability trap The RNG hath decreed that this trap was generated more often: glib trap (freq bonus 18) Next attribute increase check would have come at turn 839 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were hallucinating (0) You leeched mana You had 1465 points of nutrition remaining You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lolth, Varda Elentari and Ash Your deity was Offler The Lord of the Pit was angry with you (1) You could not have safely prayed (1422) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - insulate 2 protect 88% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...