Janszobar, neutral male bastard Wizard ------------ | |..f{......| |...... ...@......$| - ---- |..........| ...........| ----.------- [Janszobar the Evoker] St3 Dx11 Co8 In12 Wi4 Ch5 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw27(27) AC9 MC3 Mov12 Xp1/0 Wt49/650 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 112 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 95% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 40% Potion drop chance was reduced to 86% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 36146 Monster spawn increase reached its maximum at turn 64215 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 310384 The monster class that cannot be genocided was ogre The monster class that was spawned more often: piercer (freq bonus 1) The monster species that spawned more often: ancient plain dragon (freq bonus 5) The monster species that spawned more often: Hirschah (freq bonus 2) The monster species that spawned more often: abnormal program termination (freq bonus 3) The monster species that spawned more often: anti-vegetation eye (freq bonus 4) The monster species that spawned more often: volt warp fungus (freq bonus 3) The monster species that spawned more often: felwing (freq bonus 4) The monster species that spawned more often: camperstriker (freq bonus 3) The monster species that spawned more often: young silver dragon (freq bonus 12) The monster species that spawned more often: golden fungus (freq bonus 10) The monster species that spawned more often: kappa warrior (freq bonus 20) The monster species that spawned more often: yellow centipede (freq bonus 18) The monster species that spawned more often: icky face (freq bonus 8) The monster species that spawned more often: karmic stalk (freq bonus 3) The monster species that spawned more often: tin hen (freq bonus 8) The monster species that spawned more often: adult gentleman (freq bonus 4) The monster species that spawned more often: Wang the Raalgon (freq bonus 3) The monster species that spawned more often: boo (freq bonus 3) The monster species that spawned more often: Larissa's block-heeled boot (freq bonus 4) The monster species that spawned more often: gnome ruler (freq bonus 4) The monster species that spawned more often: dark mold (freq bonus 3) The monster species that never randomly spawned: cat man The monster species that never randomly spawned: Klara's high-heeled sandal The monster species that never randomly spawned: stone troll The monster species that never randomly spawned: The Black Lady The monster species that never randomly spawned: Miss Youngdragon The monster species that never randomly spawned: ghost The monster species that never randomly spawned: null warp fungus The monster species that never randomly spawned: stationary two-headed troll The monster species that never randomly spawned: security bot The monster species that never randomly spawned: undead slayer The monster class that always generated with extra speed: golem The RNG hath decreed that this item was never generated: kouhaku manjyuu ((null)) The RNG hath decreed that this item was never generated: blood dragon scales ((null)) The RNG hath decreed that this item was never generated: speed (dark green) The RNG hath decreed that this item was never generated: straw hat ((null)) The RNG hath decreed that this item was never generated: starvation stone (gray) The RNG hath decreed that this item was never generated: cocoa (nettle) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 156) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 6) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 27) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 10) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 17) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 3) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 37) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 11) The RNG hath decreed that this item was generated more often: battle staff ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: good night (nightly, freq bonus 11) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 15) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 84) The RNG hath decreed that this item was always generated cursed: mineral hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: droven bolt (obsidian bolt) The RNG hath decreed that this item was always generated cursed: difficult gloves (vampiric gloves) The RNG hath decreed that this item was always generated cursed: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was always generated cursed: toxic (wasteful) The RNG hath decreed that this trap was always invisible: contact bomb The RNG hath decreed that this trap was generated more often: unidentify trap (freq bonus 1) Next attribute increase check would have come at turn 981 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1112) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 88% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...