Janszobar, neutral male bastard Wizard ------ ..... -@.| |.f| -..| ..| ---- [Janszobar the Evoker] St8 Dx8 Co6 In18 Wi7 Ch4 WizBasMalNeu+J S0 Dlvl:1 $0 HP15(15) Pw27(27) AC6 MC3 Mov12 Xp1/0 Wt72/800 T1 Latest messages Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male ironman bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 192 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 94% chance Scroll drop chance was reduced to 95% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 57% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18857 Monster spawn increase reached its maximum at turn 45074 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1341956 The monster class that cannot be genocided was lizard The monster class that was spawned more often: fungus or mold (freq bonus 1) The monster species that spawned more often: Laura's hugging boot (freq bonus 12) The monster species that spawned more often: red mushroom (freq bonus 3) The monster species that spawned more often: air mewlip (freq bonus 14) The monster species that spawned more often: golden colony (freq bonus 2) The monster species that spawned more often: ferrous mushroom (freq bonus 3) The monster species that spawned more often: gremlin leader (freq bonus 6) The monster species that spawned more often: grotesque (freq bonus 2) The monster species that spawned more often: young black dragon (freq bonus 8) The monster species that spawned more often: onanocter 3c (freq bonus 2) The monster species that spawned more often: Itachi Uchiha (freq bonus 2) The monster species that spawned more often: elder multi-hued jelly (freq bonus 24) The monster species that spawned more often: volt spore (freq bonus 4) The monster species that spawned more often: nondescript warp patch (freq bonus 3) The monster species that spawned more often: lesser black reaver (freq bonus 12) The monster species that spawned more often: animated iron statue (freq bonus 3) The monster species that spawned more often: foocubus (freq bonus 16) The monster species that spawned more often: rain-guessing dragon (freq bonus 8) The monster species that spawned more often: mirkwood spider (freq bonus 2) The monster species that spawned more often: Maurah's sweetheart pump (freq bonus 2) The monster species that spawned more often: ankou (freq bonus 2) The monster species that never randomly spawned: undead mahou shoujo The monster species that never randomly spawned: hehehe-he guy The monster species that never randomly spawned: Ahtu, Avatar of Nyarlathotep The monster species that never randomly spawned: giant stone troll The monster species that never randomly spawned: disbelieving potato The monster species that never randomly spawned: charcoal warp patch The monster species that never randomly spawned: flying girl The monster species that never randomly spawned: wolf chieftain The monster species that never randomly spawned: ultramarine colony The monster species that never randomly spawned: Lisa's yellow stiletto The RNG hath decreed that this item was never generated: cloak of inventorylessness (glass cloak) The RNG hath decreed that this item was never generated: sapphire dragon scales ((null)) The RNG hath decreed that this item was never generated: K-ration ((null)) The RNG hath decreed that this item was never generated: haste monster (royal) The RNG hath decreed that this item was never generated: knout ((null)) The RNG hath decreed that this item was never generated: inertia (nonmoving) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 3) The RNG hath decreed that this item was generated more often: gridbug conduct boots (chess boots, freq bonus 14) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 179) The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 9) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 16) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 22) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 20) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 3) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 9) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 9) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 48) The RNG hath decreed that this item was always generated cursed: lenses ((null)) The RNG hath decreed that this item was always generated cursed: urine (manky) The RNG hath decreed that this item was always generated cursed: bubblebeam (encased) The RNG hath decreed that this item was always generated cursed: infravision (zinc) The RNG hath decreed that this item was always generated cursed: identify (wedged) The RNG hath decreed that this trap was always invisible: burning trap The RNG hath decreed that this trap was generated more often: stairs trap (freq bonus 15) Next attribute increase check would have come at turn 2085 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (546) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 9% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - create monster 4 attack 89% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...